pub struct AudioModeSynchronousProxy { /* private fields */ }

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impl AudioModeSynchronousProxy

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pub fn new(channel: Channel) -> Self

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pub fn into_channel(self) -> Channel

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pub fn wait_for_event(&self, deadline: Time) -> Result<AudioModeEvent, Error>

Waits until an event arrives and returns it. It is safe for other threads to make concurrent requests while waiting for an event.

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pub fn set_role(&self, role: Role, ___deadline: Time) -> Result<(), Error>

Switch the device to act as the specified A2DP Role. If the device is already set to the requested role, calling this method is a no-op.

When this method returns, a client can depend on the following:

  1. If the role was switched, the previous profile has requested removal from the hosts’ SDP databases, and all L2CAP channels associated with the previous profile have initiated or completed the process of closing.
  2. The device is in the requested A2DP role.

If the role cannot be set due to an internal error, the server will close the channel.

Trait Implementations§

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impl Debug for AudioModeSynchronousProxy

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl SynchronousProxy for AudioModeSynchronousProxy

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type Proxy = AudioModeProxy

The async proxy for the same protocol.
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type Protocol = AudioModeMarker

The protocol which this Proxy controls.
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fn from_channel(inner: Channel) -> Self

Create a proxy over the given channel.
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fn into_channel(self) -> Channel

Convert the proxy back into a channel.
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fn as_channel(&self) -> &Channel

Get a reference to the proxy’s underlying channel. Read more

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impl<T> Encode<Ambiguous1> for T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T> Encode<Ambiguous2> for T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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const ALIGN: usize = _

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