pub struct Vectors {
Show 120 fields pub b_0: Vec<bool>, pub i8_0: Vec<i8>, pub i16_0: Vec<i16>, pub i32_0: Vec<i32>, pub i64_0: Vec<i64>, pub u8_0: Vec<u8>, pub u16_0: Vec<u16>, pub u32_0: Vec<u32>, pub u64_0: Vec<u64>, pub f32_0: Vec<f32>, pub f64_0: Vec<f64>, pub handle_0: Vec<Handle>, pub b_1: Vec<Vec<bool>>, pub i8_1: Vec<Vec<i8>>, pub i16_1: Vec<Vec<i16>>, pub i32_1: Vec<Vec<i32>>, pub i64_1: Vec<Vec<i64>>, pub u8_1: Vec<Vec<u8>>, pub u16_1: Vec<Vec<u16>>, pub u32_1: Vec<Vec<u32>>, pub u64_1: Vec<Vec<u64>>, pub f32_1: Vec<Vec<f32>>, pub f64_1: Vec<Vec<f64>>, pub handle_1: Vec<Vec<Handle>>, pub b_sized_0: Vec<bool>, pub i8_sized_0: Vec<i8>, pub i16_sized_0: Vec<i16>, pub i32_sized_0: Vec<i32>, pub i64_sized_0: Vec<i64>, pub u8_sized_0: Vec<u8>, pub u16_sized_0: Vec<u16>, pub u32_sized_0: Vec<u32>, pub u64_sized_0: Vec<u64>, pub f32_sized_0: Vec<f32>, pub f64_sized_0: Vec<f64>, pub handle_sized_0: Vec<Handle>, pub b_sized_1: Vec<bool>, pub i8_sized_1: Vec<i8>, pub i16_sized_1: Vec<i16>, pub i32_sized_1: Vec<i32>, pub i64_sized_1: Vec<i64>, pub u8_sized_1: Vec<u8>, pub u16_sized_1: Vec<u16>, pub u32_sized_1: Vec<u32>, pub u64_sized_1: Vec<u64>, pub f32_sized_1: Vec<f32>, pub f64_sized_1: Vec<f64>, pub handle_sized_1: Vec<Handle>, pub b_sized_2: Vec<Vec<bool>>, pub i8_sized_2: Vec<Vec<i8>>, pub i16_sized_2: Vec<Vec<i16>>, pub i32_sized_2: Vec<Vec<i32>>, pub i64_sized_2: Vec<Vec<i64>>, pub u8_sized_2: Vec<Vec<u8>>, pub u16_sized_2: Vec<Vec<u16>>, pub u32_sized_2: Vec<Vec<u32>>, pub u64_sized_2: Vec<Vec<u64>>, pub f32_sized_2: Vec<Vec<f32>>, pub f64_sized_2: Vec<Vec<f64>>, pub handle_sized_2: Vec<Vec<Handle>>, pub b_nullable_0: Option<Vec<bool>>, pub i8_nullable_0: Option<Vec<i8>>, pub i16_nullable_0: Option<Vec<i16>>, pub i32_nullable_0: Option<Vec<i32>>, pub i64_nullable_0: Option<Vec<i64>>, pub u8_nullable_0: Option<Vec<u8>>, pub u16_nullable_0: Option<Vec<u16>>, pub u32_nullable_0: Option<Vec<u32>>, pub u64_nullable_0: Option<Vec<u64>>, pub f32_nullable_0: Option<Vec<f32>>, pub f64_nullable_0: Option<Vec<f64>>, pub handle_nullable_0: Option<Vec<Handle>>, pub b_nullable_1: Option<Vec<Vec<bool>>>, pub i8_nullable_1: Option<Vec<Vec<i8>>>, pub i16_nullable_1: Option<Vec<Vec<i16>>>, pub i32_nullable_1: Option<Vec<Vec<i32>>>, pub i64_nullable_1: Option<Vec<Vec<i64>>>, pub u8_nullable_1: Option<Vec<Vec<u8>>>, pub u16_nullable_1: Option<Vec<Vec<u16>>>, pub u32_nullable_1: Option<Vec<Vec<u32>>>, pub u64_nullable_1: Option<Vec<Vec<u64>>>, pub f32_nullable_1: Option<Vec<Vec<f32>>>, pub f64_nullable_1: Option<Vec<Vec<f64>>>, pub handle_nullable_1: Option<Vec<Vec<Handle>>>, pub b_nullable_sized_0: Option<Vec<bool>>, pub i8_nullable_sized_0: Option<Vec<i8>>, pub i16_nullable_sized_0: Option<Vec<i16>>, pub i32_nullable_sized_0: Option<Vec<i32>>, pub i64_nullable_sized_0: Option<Vec<i64>>, pub u8_nullable_sized_0: Option<Vec<u8>>, pub u16_nullable_sized_0: Option<Vec<u16>>, pub u32_nullable_sized_0: Option<Vec<u32>>, pub u64_nullable_sized_0: Option<Vec<u64>>, pub f32_nullable_sized_0: Option<Vec<f32>>, pub f64_nullable_sized_0: Option<Vec<f64>>, pub handle_nullable_sized_0: Option<Vec<Handle>>, pub b_nullable_sized_1: Option<Vec<bool>>, pub i8_nullable_sized_1: Option<Vec<i8>>, pub i16_nullable_sized_1: Option<Vec<i16>>, pub i32_nullable_sized_1: Option<Vec<i32>>, pub i64_nullable_sized_1: Option<Vec<i64>>, pub u8_nullable_sized_1: Option<Vec<u8>>, pub u16_nullable_sized_1: Option<Vec<u16>>, pub u32_nullable_sized_1: Option<Vec<u32>>, pub u64_nullable_sized_1: Option<Vec<u64>>, pub f32_nullable_sized_1: Option<Vec<f32>>, pub f64_nullable_sized_1: Option<Vec<f64>>, pub handle_nullable_sized_1: Option<Vec<Handle>>, pub b_nullable_sized_2: Option<Vec<Vec<bool>>>, pub i8_nullable_sized_2: Option<Vec<Vec<i8>>>, pub i16_nullable_sized_2: Option<Vec<Vec<i16>>>, pub i32_nullable_sized_2: Option<Vec<Vec<i32>>>, pub i64_nullable_sized_2: Option<Vec<Vec<i64>>>, pub u8_nullable_sized_2: Option<Vec<Vec<u8>>>, pub u16_nullable_sized_2: Option<Vec<Vec<u16>>>, pub u32_nullable_sized_2: Option<Vec<Vec<u32>>>, pub u64_nullable_sized_2: Option<Vec<Vec<u64>>>, pub f32_nullable_sized_2: Option<Vec<Vec<f32>>>, pub f64_nullable_sized_2: Option<Vec<Vec<f64>>>, pub handle_nullable_sized_2: Option<Vec<Vec<Handle>>>,
}

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§b_0: Vec<bool>§i8_0: Vec<i8>§i16_0: Vec<i16>§i32_0: Vec<i32>§i64_0: Vec<i64>§u8_0: Vec<u8>§u16_0: Vec<u16>§u32_0: Vec<u32>§u64_0: Vec<u64>§f32_0: Vec<f32>§f64_0: Vec<f64>§handle_0: Vec<Handle>§b_1: Vec<Vec<bool>>§i8_1: Vec<Vec<i8>>§i16_1: Vec<Vec<i16>>§i32_1: Vec<Vec<i32>>§i64_1: Vec<Vec<i64>>§u8_1: Vec<Vec<u8>>§u16_1: Vec<Vec<u16>>§u32_1: Vec<Vec<u32>>§u64_1: Vec<Vec<u64>>§f32_1: Vec<Vec<f32>>§f64_1: Vec<Vec<f64>>§handle_1: Vec<Vec<Handle>>§b_sized_0: Vec<bool>§i8_sized_0: Vec<i8>§i16_sized_0: Vec<i16>§i32_sized_0: Vec<i32>§i64_sized_0: Vec<i64>§u8_sized_0: Vec<u8>§u16_sized_0: Vec<u16>§u32_sized_0: Vec<u32>§u64_sized_0: Vec<u64>§f32_sized_0: Vec<f32>§f64_sized_0: Vec<f64>§handle_sized_0: Vec<Handle>§b_sized_1: Vec<bool>§i8_sized_1: Vec<i8>§i16_sized_1: Vec<i16>§i32_sized_1: Vec<i32>§i64_sized_1: Vec<i64>§u8_sized_1: Vec<u8>§u16_sized_1: Vec<u16>§u32_sized_1: Vec<u32>§u64_sized_1: Vec<u64>§f32_sized_1: Vec<f32>§f64_sized_1: Vec<f64>§handle_sized_1: Vec<Handle>§b_sized_2: Vec<Vec<bool>>§i8_sized_2: Vec<Vec<i8>>§i16_sized_2: Vec<Vec<i16>>§i32_sized_2: Vec<Vec<i32>>§i64_sized_2: Vec<Vec<i64>>§u8_sized_2: Vec<Vec<u8>>§u16_sized_2: Vec<Vec<u16>>§u32_sized_2: Vec<Vec<u32>>§u64_sized_2: Vec<Vec<u64>>§f32_sized_2: Vec<Vec<f32>>§f64_sized_2: Vec<Vec<f64>>§handle_sized_2: Vec<Vec<Handle>>§b_nullable_0: Option<Vec<bool>>§i8_nullable_0: Option<Vec<i8>>§i16_nullable_0: Option<Vec<i16>>§i32_nullable_0: Option<Vec<i32>>§i64_nullable_0: Option<Vec<i64>>§u8_nullable_0: Option<Vec<u8>>§u16_nullable_0: Option<Vec<u16>>§u32_nullable_0: Option<Vec<u32>>§u64_nullable_0: Option<Vec<u64>>§f32_nullable_0: Option<Vec<f32>>§f64_nullable_0: Option<Vec<f64>>§handle_nullable_0: Option<Vec<Handle>>§b_nullable_1: Option<Vec<Vec<bool>>>§i8_nullable_1: Option<Vec<Vec<i8>>>§i16_nullable_1: Option<Vec<Vec<i16>>>§i32_nullable_1: Option<Vec<Vec<i32>>>§i64_nullable_1: Option<Vec<Vec<i64>>>§u8_nullable_1: Option<Vec<Vec<u8>>>§u16_nullable_1: Option<Vec<Vec<u16>>>§u32_nullable_1: Option<Vec<Vec<u32>>>§u64_nullable_1: Option<Vec<Vec<u64>>>§f32_nullable_1: Option<Vec<Vec<f32>>>§f64_nullable_1: Option<Vec<Vec<f64>>>§handle_nullable_1: Option<Vec<Vec<Handle>>>§b_nullable_sized_0: Option<Vec<bool>>§i8_nullable_sized_0: Option<Vec<i8>>§i16_nullable_sized_0: Option<Vec<i16>>§i32_nullable_sized_0: Option<Vec<i32>>§i64_nullable_sized_0: Option<Vec<i64>>§u8_nullable_sized_0: Option<Vec<u8>>§u16_nullable_sized_0: Option<Vec<u16>>§u32_nullable_sized_0: Option<Vec<u32>>§u64_nullable_sized_0: Option<Vec<u64>>§f32_nullable_sized_0: Option<Vec<f32>>§f64_nullable_sized_0: Option<Vec<f64>>§handle_nullable_sized_0: Option<Vec<Handle>>§b_nullable_sized_1: Option<Vec<bool>>§i8_nullable_sized_1: Option<Vec<i8>>§i16_nullable_sized_1: Option<Vec<i16>>§i32_nullable_sized_1: Option<Vec<i32>>§i64_nullable_sized_1: Option<Vec<i64>>§u8_nullable_sized_1: Option<Vec<u8>>§u16_nullable_sized_1: Option<Vec<u16>>§u32_nullable_sized_1: Option<Vec<u32>>§u64_nullable_sized_1: Option<Vec<u64>>§f32_nullable_sized_1: Option<Vec<f32>>§f64_nullable_sized_1: Option<Vec<f64>>§handle_nullable_sized_1: Option<Vec<Handle>>§b_nullable_sized_2: Option<Vec<Vec<bool>>>§i8_nullable_sized_2: Option<Vec<Vec<i8>>>§i16_nullable_sized_2: Option<Vec<Vec<i16>>>§i32_nullable_sized_2: Option<Vec<Vec<i32>>>§i64_nullable_sized_2: Option<Vec<Vec<i64>>>§u8_nullable_sized_2: Option<Vec<Vec<u8>>>§u16_nullable_sized_2: Option<Vec<Vec<u16>>>§u32_nullable_sized_2: Option<Vec<Vec<u32>>>§u64_nullable_sized_2: Option<Vec<Vec<u64>>>§f32_nullable_sized_2: Option<Vec<Vec<f32>>>§f64_nullable_sized_2: Option<Vec<Vec<f64>>>§handle_nullable_sized_2: Option<Vec<Vec<Handle>>>

Trait Implementations§

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impl Debug for Vectors

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Decode<Vectors> for Vectors

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fn new_empty() -> Self

Creates a valid instance of Self. The specific value does not matter, since it will be overwritten by decode.
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unsafe fn decode( &mut self, decoder: &mut Decoder<'_>, offset: usize, _depth: Depth ) -> Result<()>

Decodes an object of type T from the decoder’s buffers into self. Read more
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impl Encode<Vectors> for &mut Vectors

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unsafe fn encode( self, encoder: &mut Encoder<'_>, offset: usize, _depth: Depth ) -> Result<()>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T0: Encode<UnboundedVector<bool>>, T1: Encode<UnboundedVector<i8>>, T2: Encode<UnboundedVector<i16>>, T3: Encode<UnboundedVector<i32>>, T4: Encode<UnboundedVector<i64>>, T5: Encode<UnboundedVector<u8>>, T6: Encode<UnboundedVector<u16>>, T7: Encode<UnboundedVector<u32>>, T8: Encode<UnboundedVector<u64>>, T9: Encode<UnboundedVector<f32>>, T10: Encode<UnboundedVector<f64>>, T11: Encode<UnboundedVector<HandleType<Handle, { _ }, 2147483648>>>, T12: Encode<UnboundedVector<Vector<bool, 2>>>, T13: Encode<UnboundedVector<Vector<i8, 2>>>, T14: Encode<UnboundedVector<Vector<i16, 2>>>, T15: Encode<UnboundedVector<Vector<i32, 2>>>, T16: Encode<UnboundedVector<Vector<i64, 2>>>, T17: Encode<UnboundedVector<Vector<u8, 2>>>, T18: Encode<UnboundedVector<Vector<u16, 2>>>, T19: Encode<UnboundedVector<Vector<u32, 2>>>, T20: Encode<UnboundedVector<Vector<u64, 2>>>, T21: Encode<UnboundedVector<Vector<f32, 2>>>, T22: Encode<UnboundedVector<Vector<f64, 2>>>, T23: Encode<UnboundedVector<Vector<HandleType<Handle, { _ }, 2147483648>, 2>>>, T24: Encode<Vector<bool, 1>>, T25: Encode<Vector<i8, 1>>, T26: Encode<Vector<i16, 1>>, T27: Encode<Vector<i32, 1>>, T28: Encode<Vector<i64, 1>>, T29: Encode<Vector<u8, 1>>, T30: Encode<Vector<u16, 1>>, T31: Encode<Vector<u32, 1>>, T32: Encode<Vector<u64, 1>>, T33: Encode<Vector<f32, 1>>, T34: Encode<Vector<f64, 1>>, T35: Encode<Vector<HandleType<Handle, { _ }, 2147483648>, 1>>, T36: Encode<Vector<bool, 3>>, T37: Encode<Vector<i8, 3>>, T38: Encode<Vector<i16, 3>>, T39: Encode<Vector<i32, 3>>, T40: Encode<Vector<i64, 3>>, T41: Encode<Vector<u8, 3>>, T42: Encode<Vector<u16, 3>>, T43: Encode<Vector<u32, 3>>, T44: Encode<Vector<u64, 3>>, T45: Encode<Vector<f32, 3>>, T46: Encode<Vector<f64, 3>>, T47: Encode<Vector<HandleType<Handle, { _ }, 2147483648>, 3>>, T48: Encode<Vector<Vector<bool, 2>, 3>>, T49: Encode<Vector<Vector<i8, 2>, 3>>, T50: Encode<Vector<Vector<i16, 2>, 3>>, T51: Encode<Vector<Vector<i32, 2>, 3>>, T52: Encode<Vector<Vector<i64, 2>, 3>>, T53: Encode<Vector<Vector<u8, 2>, 3>>, T54: Encode<Vector<Vector<u16, 2>, 3>>, T55: Encode<Vector<Vector<u32, 2>, 3>>, T56: Encode<Vector<Vector<u64, 2>, 3>>, T57: Encode<Vector<Vector<f32, 2>, 3>>, T58: Encode<Vector<Vector<f64, 2>, 3>>, T59: Encode<Vector<Vector<HandleType<Handle, { _ }, 2147483648>, 2>, 3>>, T60: Encode<Optional<Vector<bool, 1>>>, T61: Encode<Optional<Vector<i8, 1>>>, T62: Encode<Optional<Vector<i16, 1>>>, T63: Encode<Optional<Vector<i32, 1>>>, T64: Encode<Optional<Vector<i64, 1>>>, T65: Encode<Optional<Vector<u8, 1>>>, T66: Encode<Optional<Vector<u16, 1>>>, T67: Encode<Optional<Vector<u32, 1>>>, T68: Encode<Optional<Vector<u64, 1>>>, T69: Encode<Optional<Vector<f32, 1>>>, T70: Encode<Optional<Vector<f64, 1>>>, T71: Encode<Optional<Vector<HandleType<Handle, { _ }, 2147483648>, 1>>>, T72: Encode<Optional<UnboundedVector<Vector<bool, 2>>>>, T73: Encode<Optional<UnboundedVector<Vector<i8, 2>>>>, T74: Encode<Optional<UnboundedVector<Vector<i16, 2>>>>, T75: Encode<Optional<UnboundedVector<Vector<i32, 2>>>>, T76: Encode<Optional<UnboundedVector<Vector<i64, 2>>>>, T77: Encode<Optional<UnboundedVector<Vector<u8, 2>>>>, T78: Encode<Optional<UnboundedVector<Vector<u16, 2>>>>, T79: Encode<Optional<UnboundedVector<Vector<u32, 2>>>>, T80: Encode<Optional<UnboundedVector<Vector<u64, 2>>>>, T81: Encode<Optional<UnboundedVector<Vector<f32, 2>>>>, T82: Encode<Optional<UnboundedVector<Vector<f64, 2>>>>, T83: Encode<Optional<UnboundedVector<Vector<HandleType<Handle, { _ }, 2147483648>, 2>>>>, T84: Encode<Optional<Vector<bool, 1>>>, T85: Encode<Optional<Vector<i8, 1>>>, T86: Encode<Optional<Vector<i16, 1>>>, T87: Encode<Optional<Vector<i32, 1>>>, T88: Encode<Optional<Vector<i64, 1>>>, T89: Encode<Optional<Vector<u8, 1>>>, T90: Encode<Optional<Vector<u16, 1>>>, T91: Encode<Optional<Vector<u32, 1>>>, T92: Encode<Optional<Vector<u64, 1>>>, T93: Encode<Optional<Vector<f32, 1>>>, T94: Encode<Optional<Vector<f64, 1>>>, T95: Encode<Optional<Vector<HandleType<Handle, { _ }, 2147483648>, 1>>>, T96: Encode<Optional<Vector<bool, 3>>>, T97: Encode<Optional<Vector<i8, 3>>>, T98: Encode<Optional<Vector<i16, 3>>>, T99: Encode<Optional<Vector<i32, 3>>>, T100: Encode<Optional<Vector<i64, 3>>>, T101: Encode<Optional<Vector<u8, 3>>>, T102: Encode<Optional<Vector<u16, 3>>>, T103: Encode<Optional<Vector<u32, 3>>>, T104: Encode<Optional<Vector<u64, 3>>>, T105: Encode<Optional<Vector<f32, 3>>>, T106: Encode<Optional<Vector<f64, 3>>>, T107: Encode<Optional<Vector<HandleType<Handle, { _ }, 2147483648>, 3>>>, T108: Encode<Optional<Vector<Vector<bool, 2>, 3>>>, T109: Encode<Optional<Vector<Vector<i8, 2>, 3>>>, T110: Encode<Optional<Vector<Vector<i16, 2>, 3>>>, T111: Encode<Optional<Vector<Vector<i32, 2>, 3>>>, T112: Encode<Optional<Vector<Vector<i64, 2>, 3>>>, T113: Encode<Optional<Vector<Vector<u8, 2>, 3>>>, T114: Encode<Optional<Vector<Vector<u16, 2>, 3>>>, T115: Encode<Optional<Vector<Vector<u32, 2>, 3>>>, T116: Encode<Optional<Vector<Vector<u64, 2>, 3>>>, T117: Encode<Optional<Vector<Vector<f32, 2>, 3>>>, T118: Encode<Optional<Vector<Vector<f64, 2>, 3>>>, T119: Encode<Optional<Vector<Vector<HandleType<Handle, { _ }, 2147483648>, 2>, 3>>>> Encode<Vectors> for (T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, T44, T45, T46, T47, T48, T49, T50, T51, T52, T53, T54, T55, T56, T57, T58, T59, T60, T61, T62, T63, T64, T65, T66, T67, T68, T69, T70, T71, T72, T73, T74, T75, T76, T77, T78, T79, T80, T81, T82, T83, T84, T85, T86, T87, T88, T89, T90, T91, T92, T93, T94, T95, T96, T97, T98, T99, T100, T101, T102, T103, T104, T105, T106, T107, T108, T109, T110, T111, T112, T113, T114, T115, T116, T117, T118, T119)

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unsafe fn encode( self, encoder: &mut Encoder<'_>, offset: usize, depth: Depth ) -> Result<()>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl PartialEq for Vectors

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fn eq(&self, other: &Vectors) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Vectors

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fn partial_cmp(&self, other: &Vectors) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl ResourceTypeMarker for Vectors

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type Borrowed<'a> = &'a mut Vectors

The Rust type to use for encoding. This is a particular Encode<Self> type cheaply obtainable from &mut Self::Owned. There are three cases: Read more
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fn take_or_borrow<'a>( value: &'a mut <Self as TypeMarker>::Owned ) -> Self::Borrowed<'a>

Cheaply converts from &mut Self::Owned to Self::Borrowed. For HandleBased types this is “take” (it returns an owned handle and replaces value with Handle::invalid), and for all other types it is “borrow” (just converts from one reference to another).
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impl TypeMarker for Vectors

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type Owned = Vectors

The owned Rust type which this FIDL type decodes into.
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fn inline_align(_context: Context) -> usize

Returns the minimum required alignment of the inline portion of the encoded object. It must be a (nonzero) power of two.
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fn inline_size(_context: Context) -> usize

Returns the size of the inline portion of the encoded object, including padding for alignment. Must be a multiple of inline_align.
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fn encode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and encoding requires no validation. When true, we can optimize encoding arrays and vectors of Self::Owned to a single memcpy. Read more
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fn decode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and decoding requires no validation. When true, we can optimize decoding arrays and vectors of Self::Owned to a single memcpy.
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impl Standalone for Vectors

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impl StructuralPartialEq for Vectors

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Encode<Ambiguous1> for T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T> Encode<Ambiguous2> for T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more