pub trait RunnerProxyInterface: Send + Sync {
type GetVersionResponseFut: Future<Output = Result<u64, Error>> + Send;
type CheckAliveResponseFut: Future<Output = Result<(), Error>> + Send;
type StartResponseFut: Future<Output = Result<RunnerStartResult, Error>> + Send;
type ShutdownWithEpitaphResponseFut: Future<Output = Result<(), Error>> + Send;
type SendOpenTargetStrictEventResponseFut: Future<Output = Result<(), Error>> + Send;
type SendOpenTargetFlexibleEventResponseFut: Future<Output = Result<(), Error>> + Send;
// Required methods
fn get_version(&self) -> Self::GetVersionResponseFut;
fn check_alive(&self) -> Self::CheckAliveResponseFut;
fn start(&self, test: Test, any_target: AnyTarget) -> Self::StartResponseFut;
fn shutdown_with_epitaph(
&self,
epitaph_status: i32,
) -> Self::ShutdownWithEpitaphResponseFut;
fn send_open_target_strict_event(
&self,
) -> Self::SendOpenTargetStrictEventResponseFut;
fn send_open_target_flexible_event(
&self,
) -> Self::SendOpenTargetFlexibleEventResponseFut;
}Required Associated Types§
type GetVersionResponseFut: Future<Output = Result<u64, Error>> + Send
type CheckAliveResponseFut: Future<Output = Result<(), Error>> + Send
type StartResponseFut: Future<Output = Result<RunnerStartResult, Error>> + Send
type ShutdownWithEpitaphResponseFut: Future<Output = Result<(), Error>> + Send
type SendOpenTargetStrictEventResponseFut: Future<Output = Result<(), Error>> + Send
type SendOpenTargetFlexibleEventResponseFut: Future<Output = Result<(), Error>> + Send
Required Methods§
fn get_version(&self) -> Self::GetVersionResponseFut
fn check_alive(&self) -> Self::CheckAliveResponseFut
fn start(&self, test: Test, any_target: AnyTarget) -> Self::StartResponseFut
fn shutdown_with_epitaph( &self, epitaph_status: i32, ) -> Self::ShutdownWithEpitaphResponseFut
fn send_open_target_strict_event( &self, ) -> Self::SendOpenTargetStrictEventResponseFut
fn send_open_target_flexible_event( &self, ) -> Self::SendOpenTargetFlexibleEventResponseFut
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".