pub struct Config {Show 20 fields
pub my_flag: bool,
pub my_int16: i16,
pub my_int32: i32,
pub my_int64: i64,
pub my_int8: i8,
pub my_string: String,
pub my_uint16: u16,
pub my_uint32: u32,
pub my_uint64: u64,
pub my_uint8: u8,
pub my_vector_of_flag: Vec<bool>,
pub my_vector_of_int16: Vec<i16>,
pub my_vector_of_int32: Vec<i32>,
pub my_vector_of_int64: Vec<i64>,
pub my_vector_of_int8: Vec<i8>,
pub my_vector_of_string: Vec<String>,
pub my_vector_of_uint16: Vec<u16>,
pub my_vector_of_uint32: Vec<u32>,
pub my_vector_of_uint64: Vec<u64>,
pub my_vector_of_uint8: Vec<u8>,
}
Fields§
§my_flag: bool
§my_int16: i16
§my_int32: i32
§my_int64: i64
§my_int8: i8
§my_string: String
§my_uint16: u16
§my_uint32: u32
§my_uint64: u64
§my_uint8: u8
§my_vector_of_flag: Vec<bool>
§my_vector_of_int16: Vec<i16>
§my_vector_of_int32: Vec<i32>
§my_vector_of_int64: Vec<i64>
§my_vector_of_int8: Vec<i8>
§my_vector_of_string: Vec<String>
§my_vector_of_uint16: Vec<u16>
§my_vector_of_uint32: Vec<u32>
§my_vector_of_uint64: Vec<u64>
§my_vector_of_uint8: Vec<u8>
Trait Implementations§
source§impl Decodable for Config
impl Decodable for Config
source§fn decode(&mut self, decoder: &mut Decoder<'_>, offset: usize) -> Result<()>
fn decode(&mut self, decoder: &mut Decoder<'_>, offset: usize) -> Result<()>
Decodes an object of this type from the decoder’s buffers into
self
.
Callers must ensure that offset
is a multiple of
Layout::inline_align
, and that decoder.buf
has room for reading
Layout::inline_size
bytes at offset
. Read moresource§impl Encodable for Config
impl Encodable for Config
source§fn encode(
&mut self,
encoder: &mut Encoder<'_, '_>,
offset: usize,
recursion_depth: usize
) -> Result<()>
fn encode( &mut self, encoder: &mut Encoder<'_, '_>, offset: usize, recursion_depth: usize ) -> Result<()>
Encode the object into the buffer. Any handles stored in the object are
swapped for
Handle::INVALID
. Callers must ensure that offset
is a
multiple of Layout::inline_align
, and that encoder.buf
has room for
writing Layout::inline_size
bytes at offset
. Read moresource§impl Layout for Config
impl Layout for Config
source§fn inline_align(context: &Context) -> usize
fn inline_align(context: &Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
source§fn inline_size(context: &Context) -> usize
fn inline_size(context: &Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for the type’s alignment. Must be a multiple of
inline_align
.source§impl Ord for Config
impl Ord for Config
source§impl PartialEq<Config> for Config
impl PartialEq<Config> for Config
source§impl PartialOrd<Config> for Config
impl PartialOrd<Config> for Config
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl Eq for Config
impl Persistable for Config
impl StructuralEq for Config
impl StructuralPartialEq for Config
impl TopLevel for Config
Auto Trait Implementations§
impl RefUnwindSafe for Config
impl Send for Config
impl Sync for Config
impl Unpin for Config
impl UnwindSafe for Config
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> LayoutObject for Twhere
T: Layout,
impl<T> LayoutObject for Twhere T: Layout,
source§fn inline_align(&self, context: &Context) -> usize
fn inline_align(&self, context: &Context) -> usize
See
Layout::inline_align
.source§fn inline_size(&self, context: &Context) -> usize
fn inline_size(&self, context: &Context) -> usize
See
Layout::inline_size
.