euclid

Struct Size3D

Source
#[repr(C)]
pub struct Size3D<T, U> { pub width: T, pub height: T, pub depth: T, /* private fields */ }
Expand description

A 3d size tagged with a unit.

Fields§

§width: T

The extent of the element in the U units along the x axis.

§height: T

The extent of the element in the U units along the y axis.

§depth: T

The extent of the element in the U units along the z axis.

Implementations§

Source§

impl<T, U> Size3D<T, U>

Source

pub fn zero() -> Self
where T: Zero,

The same as Zero::zero() but available without importing trait.

Source

pub const fn new(width: T, height: T, depth: T) -> Self

Constructor taking scalar values.

Source

pub fn from_lengths( width: Length<T, U>, height: Length<T, U>, depth: Length<T, U>, ) -> Self

Constructor taking scalar strongly typed lengths.

Source

pub fn from_untyped(p: Size3D<T, UnknownUnit>) -> Self

Tag a unitless value with units.

Source§

impl<T: Copy, U> Size3D<T, U>

Source

pub fn to_array(self) -> [T; 3]

Return this size as an array of three elements (width, then height, then depth).

Source

pub fn to_tuple(self) -> (T, T, T)

Return this size as an array of three elements (width, then height, then depth).

Source

pub fn to_vector(self) -> Vector3D<T, U>

Return this size as a vector with width, height and depth.

Source

pub fn to_untyped(self) -> Size3D<T, UnknownUnit>

Drop the units, preserving only the numeric value.

Source

pub fn cast_unit<V>(self) -> Size3D<T, V>

Cast the unit

Source

pub fn round(self) -> Self
where T: Round,

Rounds each component to the nearest integer value.

This behavior is preserved for negative values (unlike the basic cast).

enum Mm {}

assert_eq!(size3::<_, Mm>(-0.1, -0.8, 0.4).round(), size3::<_, Mm>(0.0, -1.0, 0.0))
Source

pub fn ceil(self) -> Self
where T: Ceil,

Rounds each component to the smallest integer equal or greater than the original value.

This behavior is preserved for negative values (unlike the basic cast).

enum Mm {}

assert_eq!(size3::<_, Mm>(-0.1, -0.8, 0.4).ceil(), size3::<_, Mm>(0.0, 0.0, 1.0))
Source

pub fn floor(self) -> Self
where T: Floor,

Rounds each component to the biggest integer equal or lower than the original value.

This behavior is preserved for negative values (unlike the basic cast).

enum Mm {}

assert_eq!(size3::<_, Mm>(-0.1, -0.8, 0.4).floor(), size3::<_, Mm>(-1.0, -1.0, 0.0))
Source

pub fn volume(self) -> T
where T: Mul<Output = T>,

Returns result of multiplication of all components

Source

pub fn lerp(self, other: Self, t: T) -> Self
where T: One + Sub<Output = T> + Mul<Output = T> + Add<Output = T>,

Linearly interpolate between this size and another size.

§Example
use euclid::size3;
use euclid::default::Size3D;

let from: Size3D<_> = size3(0.0, 10.0, -1.0);
let to:  Size3D<_> = size3(8.0, -4.0,  0.0);

assert_eq!(from.lerp(to, -1.0), size3(-8.0,  24.0, -2.0));
assert_eq!(from.lerp(to,  0.0), size3( 0.0,  10.0, -1.0));
assert_eq!(from.lerp(to,  0.5), size3( 4.0,   3.0, -0.5));
assert_eq!(from.lerp(to,  1.0), size3( 8.0,  -4.0,  0.0));
assert_eq!(from.lerp(to,  2.0), size3(16.0, -18.0,  1.0));
Source§

impl<T: NumCast + Copy, U> Size3D<T, U>

Source

pub fn cast<NewT: NumCast>(self) -> Size3D<NewT, U>

Cast from one numeric representation to another, preserving the units.

When casting from floating point to integer coordinates, the decimals are truncated as one would expect from a simple cast, but this behavior does not always make sense geometrically. Consider using round(), ceil() or floor() before casting.

Source

pub fn try_cast<NewT: NumCast>(self) -> Option<Size3D<NewT, U>>

Fallible cast from one numeric representation to another, preserving the units.

When casting from floating point to integer coordinates, the decimals are truncated as one would expect from a simple cast, but this behavior does not always make sense geometrically. Consider using round(), ceil() or floor() before casting.

Source

pub fn to_f32(self) -> Size3D<f32, U>

Cast into an f32 size.

Source

pub fn to_f64(self) -> Size3D<f64, U>

Cast into an f64 size.

Source

pub fn to_usize(self) -> Size3D<usize, U>

Cast into an uint size, truncating decimals if any.

When casting from floating point sizes, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

Source

pub fn to_u32(self) -> Size3D<u32, U>

Cast into an u32 size, truncating decimals if any.

When casting from floating point sizes, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

Source

pub fn to_i32(self) -> Size3D<i32, U>

Cast into an i32 size, truncating decimals if any.

When casting from floating point sizes, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

Source

pub fn to_i64(self) -> Size3D<i64, U>

Cast into an i64 size, truncating decimals if any.

When casting from floating point sizes, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

Source§

impl<T: Signed, U> Size3D<T, U>

Source

pub fn abs(self) -> Self

Computes the absolute value of each component.

For f32 and f64, NaN will be returned for component if the component is NaN.

For signed integers, ::MIN will be returned for component if the component is ::MIN.

Source

pub fn is_positive(self) -> bool

Returns true if all components is positive and false any component is zero or negative.

Source§

impl<T: PartialOrd, U> Size3D<T, U>

Source

pub fn min(self, other: Self) -> Self

Returns the size each component of which are minimum of this size and another.

Source

pub fn max(self, other: Self) -> Self

Returns the size each component of which are maximum of this size and another.

Source

pub fn clamp(self, start: Self, end: Self) -> Self
where T: Copy,

Returns the size each component of which clamped by corresponding components of start and end.

Shortcut for self.max(start).min(end).

Source

pub fn greater_than(self, other: Self) -> BoolVector3D

Returns vector with results of “greater than” operation on each component.

Source

pub fn lower_than(self, other: Self) -> BoolVector3D

Returns vector with results of “lower than” operation on each component.

Source

pub fn is_empty(self) -> bool
where T: Zero,

Returns true if any component of size is zero, negative or NaN.

Source§

impl<T: PartialEq, U> Size3D<T, U>

Source

pub fn equal(self, other: Self) -> BoolVector3D

Returns vector with results of “equal” operation on each component.

Source

pub fn not_equal(self, other: Self) -> BoolVector3D

Returns vector with results of “not equal” operation on each component.

Trait Implementations§

Source§

impl<T: Add, U> Add<Size3D<T, U>> for Point3D<T, U>

Source§

type Output = Point3D<<T as Add>::Output, U>

The resulting type after applying the + operator.
Source§

fn add(self, other: Size3D<T, U>) -> Self::Output

Performs the + operation. Read more
Source§

impl<T: Add, U> Add for Size3D<T, U>

Source§

type Output = Size3D<<T as Add>::Output, U>

The resulting type after applying the + operator.
Source§

fn add(self, other: Self) -> Self::Output

Performs the + operation. Read more
Source§

impl<T: AddAssign, U> AddAssign<Size3D<T, U>> for Point3D<T, U>

Source§

fn add_assign(&mut self, other: Size3D<T, U>)

Performs the += operation. Read more
Source§

impl<T: AddAssign, U> AddAssign for Size3D<T, U>

Source§

fn add_assign(&mut self, other: Self)

Performs the += operation. Read more
Source§

impl<T: Ceil, U> Ceil for Size3D<T, U>

Source§

fn ceil(self) -> Self

Source§

impl<T: Clone, U> Clone for Size3D<T, U>

Source§

fn clone(&self) -> Self

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl<T: Debug, U> Debug for Size3D<T, U>

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<T: Default, U> Default for Size3D<T, U>

Source§

fn default() -> Self

Returns the “default value” for a type. Read more
Source§

impl<'de, T, U> Deserialize<'de> for Size3D<T, U>
where T: Deserialize<'de>,

Source§

fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl<T: Copy + Div, U1, U2> Div<Scale<T, U1, U2>> for Size3D<T, U2>

Source§

type Output = Size3D<<T as Div>::Output, U1>

The resulting type after applying the / operator.
Source§

fn div(self, scale: Scale<T, U1, U2>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T: Copy + Div, U> Div<T> for Size3D<T, U>

Source§

type Output = Size3D<<T as Div>::Output, U>

The resulting type after applying the / operator.
Source§

fn div(self, scale: T) -> Self::Output

Performs the / operation. Read more
Source§

impl<T: Copy + DivAssign, U> DivAssign<Scale<T, U, U>> for Size3D<T, U>

Source§

fn div_assign(&mut self, other: Scale<T, U, U>)

Performs the /= operation. Read more
Source§

impl<T: Copy + DivAssign, U> DivAssign<T> for Size3D<T, U>

Source§

fn div_assign(&mut self, other: T)

Performs the /= operation. Read more
Source§

impl<T: Floor, U> Floor for Size3D<T, U>

Source§

fn floor(self) -> Self

Source§

impl<T, U> From<[T; 3]> for Size3D<T, U>

Source§

fn from([w, h, d]: [T; 3]) -> Self

Converts to this type from the input type.
Source§

impl<T, U> From<(T, T, T)> for Size3D<T, U>

Source§

fn from(tuple: (T, T, T)) -> Self

Converts to this type from the input type.
Source§

impl<T, U> From<Size3D<T, U>> for Box3D<T, U>
where T: Copy + Zero + PartialOrd,

Source§

fn from(b: Size3D<T, U>) -> Self

Converts to this type from the input type.
Source§

impl<T, U> From<Vector3D<T, U>> for Size3D<T, U>

Source§

fn from(v: Vector3D<T, U>) -> Self

Converts to this type from the input type.
Source§

impl<T, U> Hash for Size3D<T, U>
where T: Hash,

Source§

fn hash<H: Hasher>(&self, h: &mut H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl<T, U> Into<[T; 3]> for Size3D<T, U>

Source§

fn into(self) -> [T; 3]

Converts this type into the (usually inferred) input type.
Source§

impl<T, U> Into<(T, T, T)> for Size3D<T, U>

Source§

fn into(self) -> (T, T, T)

Converts this type into the (usually inferred) input type.
Source§

impl<T: Copy + Mul, U1, U2> Mul<Scale<T, U1, U2>> for Size3D<T, U1>

Source§

type Output = Size3D<<T as Mul>::Output, U2>

The resulting type after applying the * operator.
Source§

fn mul(self, scale: Scale<T, U1, U2>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T: Copy + Mul, U> Mul<T> for Size3D<T, U>

Source§

type Output = Size3D<<T as Mul>::Output, U>

The resulting type after applying the * operator.
Source§

fn mul(self, scale: T) -> Self::Output

Performs the * operation. Read more
Source§

impl<T: Copy + MulAssign, U> MulAssign<Scale<T, U, U>> for Size3D<T, U>

Source§

fn mul_assign(&mut self, other: Scale<T, U, U>)

Performs the *= operation. Read more
Source§

impl<T: Copy + MulAssign, U> MulAssign<T> for Size3D<T, U>

Source§

fn mul_assign(&mut self, other: T)

Performs the *= operation. Read more
Source§

impl<T: Neg, U> Neg for Size3D<T, U>

Source§

type Output = Size3D<<T as Neg>::Output, U>

The resulting type after applying the - operator.
Source§

fn neg(self) -> Self::Output

Performs the unary - operation. Read more
Source§

impl<T, U> PartialEq for Size3D<T, U>
where T: PartialEq,

Source§

fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl<T: Round, U> Round for Size3D<T, U>

Source§

fn round(self) -> Self

Source§

impl<T, U> Serialize for Size3D<T, U>
where T: Serialize,

Source§

fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl<T: Sub, U> Sub<Size3D<T, U>> for Point3D<T, U>

Source§

type Output = Point3D<<T as Sub>::Output, U>

The resulting type after applying the - operator.
Source§

fn sub(self, other: Size3D<T, U>) -> Self::Output

Performs the - operation. Read more
Source§

impl<T: Sub, U> Sub for Size3D<T, U>

Source§

type Output = Size3D<<T as Sub>::Output, U>

The resulting type after applying the - operator.
Source§

fn sub(self, other: Self) -> Self::Output

Performs the - operation. Read more
Source§

impl<T: SubAssign, U> SubAssign<Size3D<T, U>> for Point3D<T, U>

Source§

fn sub_assign(&mut self, other: Size3D<T, U>)

Performs the -= operation. Read more
Source§

impl<T: SubAssign, U> SubAssign for Size3D<T, U>

Source§

fn sub_assign(&mut self, other: Self)

Performs the -= operation. Read more
Source§

impl<T: Zero, U> Zero for Size3D<T, U>

Source§

fn zero() -> Self

Source§

impl<T: Copy, U> Copy for Size3D<T, U>

Source§

impl<T, U> Eq for Size3D<T, U>
where T: Eq,

Auto Trait Implementations§

§

impl<T, U> Freeze for Size3D<T, U>
where T: Freeze,

§

impl<T, U> RefUnwindSafe for Size3D<T, U>

§

impl<T, U> Send for Size3D<T, U>
where T: Send, U: Send,

§

impl<T, U> Sync for Size3D<T, U>
where T: Sync, U: Sync,

§

impl<T, U> Unpin for Size3D<T, U>
where T: Unpin, U: Unpin,

§

impl<T, U> UnwindSafe for Size3D<T, U>
where T: UnwindSafe, U: UnwindSafe,

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,