pub struct EventGroup { /* private fields */ }

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impl EventGroup

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pub fn new( events: Vec<EventMatcher>, ordering: Ordering, contains: Contains ) -> Self

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pub fn is_empty(&self) -> bool

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pub fn event_names(&self) -> Result<Vec<String>, Error>

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pub fn next(&mut self, event: &EventDescriptor) -> Result<bool, Error>

Returns true if event matches an event matcher in this group.

If the group ordering is Ordered, the event must match the first matcher. If the group ordering is Unordered, the event can match any matcher in the group. The matcher is removed after a successful match.

Returns an error if the event does not match a matcher and the contains policy is All, indicating that the unknown event did not match the group.

Returns Ok(true) if there is a positive match. Returns Ok(false) if the EventGroup is empty.

Trait Implementations§

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impl Clone for EventGroup

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fn clone(&self) -> EventGroup

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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impl<T> Any for T
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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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const ALIGN: usize = _

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type Init = T

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