pub type PhysicalDeviceShaderDrawParameterFeatures = PhysicalDeviceShaderDrawParametersFeatures;Aliased Type§
#[repr(C)]pub struct PhysicalDeviceShaderDrawParameterFeatures {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_draw_parameters: u32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§shader_draw_parameters: u32