#[repr(C)]pub struct PhysicalDeviceShaderDrawParametersFeatures {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_draw_parameters: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§shader_draw_parameters: Bool32
Implementations§
Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderDrawParametersFeatures
impl Clone for PhysicalDeviceShaderDrawParametersFeatures
Source§fn clone(&self) -> PhysicalDeviceShaderDrawParametersFeatures
fn clone(&self) -> PhysicalDeviceShaderDrawParametersFeatures
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for PhysicalDeviceShaderDrawParametersFeatures
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderDrawParametersFeatures
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderDrawParametersFeatures
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderDrawParametersFeatures
impl RefUnwindSafe for PhysicalDeviceShaderDrawParametersFeatures
impl !Send for PhysicalDeviceShaderDrawParametersFeatures
impl !Sync for PhysicalDeviceShaderDrawParametersFeatures
impl Unpin for PhysicalDeviceShaderDrawParametersFeatures
impl UnwindSafe for PhysicalDeviceShaderDrawParametersFeatures
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)