pub struct PhysicalDeviceTransformFeedbackPropertiesEXTBuilder<'a> { /* private fields */ }

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impl<'a> PhysicalDeviceTransformFeedbackPropertiesEXTBuilder<'a>

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pub fn max_transform_feedback_streams( self, max_transform_feedback_streams: u32 ) -> Self

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pub fn max_transform_feedback_buffers( self, max_transform_feedback_buffers: u32 ) -> Self

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pub fn max_transform_feedback_buffer_size( self, max_transform_feedback_buffer_size: DeviceSize ) -> Self

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pub fn max_transform_feedback_stream_data_size( self, max_transform_feedback_stream_data_size: u32 ) -> Self

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pub fn max_transform_feedback_buffer_data_size( self, max_transform_feedback_buffer_data_size: u32 ) -> Self

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pub fn max_transform_feedback_buffer_data_stride( self, max_transform_feedback_buffer_data_stride: u32 ) -> Self

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pub fn transform_feedback_queries( self, transform_feedback_queries: bool ) -> Self

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pub fn transform_feedback_streams_lines_triangles( self, transform_feedback_streams_lines_triangles: bool ) -> Self

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pub fn transform_feedback_rasterization_stream_select( self, transform_feedback_rasterization_stream_select: bool ) -> Self

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pub fn transform_feedback_draw(self, transform_feedback_draw: bool) -> Self

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pub fn build(self) -> PhysicalDeviceTransformFeedbackPropertiesEXT

Calling build will discard all the lifetime information. Only call this if necessary! Builders implement Deref targeting their corresponding Vulkan struct, so references to builders can be passed directly to Vulkan functions.

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