#[repr(C)]pub struct PhysicalDeviceShaderAtomicInt64Features {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_buffer_int64_atomics: Bool32,
pub shader_shared_int64_atomics: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§shader_buffer_int64_atomics: Bool32
Implementations§
Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderAtomicInt64Features
impl Clone for PhysicalDeviceShaderAtomicInt64Features
Source§fn clone(&self) -> PhysicalDeviceShaderAtomicInt64Features
fn clone(&self) -> PhysicalDeviceShaderAtomicInt64Features
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for PhysicalDeviceShaderAtomicInt64Features
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderAtomicInt64Features
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderAtomicInt64Features
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderAtomicInt64Features
impl RefUnwindSafe for PhysicalDeviceShaderAtomicInt64Features
impl !Send for PhysicalDeviceShaderAtomicInt64Features
impl !Sync for PhysicalDeviceShaderAtomicInt64Features
impl Unpin for PhysicalDeviceShaderAtomicInt64Features
impl UnwindSafe for PhysicalDeviceShaderAtomicInt64Features
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)