ash::vk

Struct PhysicalDeviceRayTracingPropertiesNVBuilder

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pub struct PhysicalDeviceRayTracingPropertiesNVBuilder<'a> { /* private fields */ }

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impl<'a> PhysicalDeviceRayTracingPropertiesNVBuilder<'a>

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pub fn shader_group_handle_size(self, shader_group_handle_size: u32) -> Self

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pub fn max_recursion_depth(self, max_recursion_depth: u32) -> Self

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pub fn max_shader_group_stride(self, max_shader_group_stride: u32) -> Self

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pub fn shader_group_base_alignment( self, shader_group_base_alignment: u32, ) -> Self

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pub fn max_geometry_count(self, max_geometry_count: u64) -> Self

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pub fn max_instance_count(self, max_instance_count: u64) -> Self

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pub fn max_triangle_count(self, max_triangle_count: u64) -> Self

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pub fn max_descriptor_set_acceleration_structures( self, max_descriptor_set_acceleration_structures: u32, ) -> Self

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pub fn build(self) -> PhysicalDeviceRayTracingPropertiesNV

Calling build will discard all the lifetime information. Only call this if necessary! Builders implement Deref targeting their corresponding Vulkan struct, so references to builders can be passed directly to Vulkan functions.

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impl<'a> Deref for PhysicalDeviceRayTracingPropertiesNVBuilder<'a>

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type Target = PhysicalDeviceRayTracingPropertiesNV

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl<'a> DerefMut for PhysicalDeviceRayTracingPropertiesNVBuilder<'a>

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceRayTracingPropertiesNVBuilder<'_>

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where T: 'static + ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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