pub struct PhysicalDeviceFragmentShadingRateFeaturesKHRBuilder<'a> { /* private fields */ }

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impl<'a> PhysicalDeviceFragmentShadingRateFeaturesKHRBuilder<'a>

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pub fn pipeline_fragment_shading_rate( self, pipeline_fragment_shading_rate: bool ) -> Self

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pub fn primitive_fragment_shading_rate( self, primitive_fragment_shading_rate: bool ) -> Self

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pub fn attachment_fragment_shading_rate( self, attachment_fragment_shading_rate: bool ) -> Self

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pub fn build(self) -> PhysicalDeviceFragmentShadingRateFeaturesKHR

Calling build will discard all the lifetime information. Only call this if necessary! Builders implement Deref targeting their corresponding Vulkan struct, so references to builders can be passed directly to Vulkan functions.

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