pub struct PhysicalDeviceConservativeRasterizationPropertiesEXTBuilder<'a> { /* private fields */ }

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impl<'a> PhysicalDeviceConservativeRasterizationPropertiesEXTBuilder<'a>

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pub fn primitive_overestimation_size( self, primitive_overestimation_size: f32 ) -> Self

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pub fn max_extra_primitive_overestimation_size( self, max_extra_primitive_overestimation_size: f32 ) -> Self

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pub fn extra_primitive_overestimation_size_granularity( self, extra_primitive_overestimation_size_granularity: f32 ) -> Self

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pub fn primitive_underestimation(self, primitive_underestimation: bool) -> Self

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pub fn conservative_point_and_line_rasterization( self, conservative_point_and_line_rasterization: bool ) -> Self

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pub fn degenerate_triangles_rasterized( self, degenerate_triangles_rasterized: bool ) -> Self

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pub fn degenerate_lines_rasterized( self, degenerate_lines_rasterized: bool ) -> Self

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pub fn fully_covered_fragment_shader_input_variable( self, fully_covered_fragment_shader_input_variable: bool ) -> Self

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pub fn conservative_rasterization_post_depth_coverage( self, conservative_rasterization_post_depth_coverage: bool ) -> Self

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pub fn build(self) -> PhysicalDeviceConservativeRasterizationPropertiesEXT

Calling build will discard all the lifetime information. Only call this if necessary! Builders implement Deref targeting their corresponding Vulkan struct, so references to builders can be passed directly to Vulkan functions.

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