ansi_term

Struct Style

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pub struct Style {
    pub foreground: Option<Colour>,
    pub background: Option<Colour>,
    pub is_bold: bool,
    pub is_dimmed: bool,
    pub is_italic: bool,
    pub is_underline: bool,
    pub is_blink: bool,
    pub is_reverse: bool,
    pub is_hidden: bool,
    pub is_strikethrough: bool,
}
Expand description

A style is a collection of properties that can format a string using ANSI escape codes.

§Examples

use ansi_term::{Style, Colour};

let style = Style::new().bold().on(Colour::Black);
println!("{}", style.paint("Bold on black"));

Fields§

§foreground: Option<Colour>

The style’s foreground colour, if it has one.

§background: Option<Colour>

The style’s background colour, if it has one.

§is_bold: bool

Whether this style is bold.

§is_dimmed: bool

Whether this style is dimmed.

§is_italic: bool

Whether this style is italic.

§is_underline: bool

Whether this style is underlined.

§is_blink: bool

Whether this style is blinking.

§is_reverse: bool

Whether this style has reverse colours.

§is_hidden: bool

Whether this style is hidden.

§is_strikethrough: bool

Whether this style is struckthrough.

Implementations§

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impl Style

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pub fn prefix(self) -> Prefix

The prefix bytes for this style. These are the bytes that tell the terminal to use a different colour or font style.

§Examples
use ansi_term::{Style, Colour::Blue};

let style = Style::default().bold();
assert_eq!("\x1b[1m",
           style.prefix().to_string());

let style = Blue.bold();
assert_eq!("\x1b[1;34m",
           style.prefix().to_string());

let style = Style::default();
assert_eq!("",
           style.prefix().to_string());
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pub fn infix(self, next: Style) -> Infix

The infix bytes between this style and next style. These are the bytes that tell the terminal to change the style to next. These may include a reset followed by the next colour and style, depending on the two styles.

§Examples
use ansi_term::{Style, Colour::Green};

let style = Style::default().bold();
assert_eq!("\x1b[32m",
           style.infix(Green.bold()).to_string());

let style = Green.normal();
assert_eq!("\x1b[1m",
           style.infix(Green.bold()).to_string());

let style = Style::default();
assert_eq!("",
           style.infix(style).to_string());
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pub fn suffix(self) -> Suffix

The suffix for this style. These are the bytes that tell the terminal to reset back to its normal colour and font style.

§Examples
use ansi_term::{Style, Colour::Green};

let style = Style::default().bold();
assert_eq!("\x1b[0m",
           style.suffix().to_string());

let style = Green.normal().bold();
assert_eq!("\x1b[0m",
           style.suffix().to_string());

let style = Style::default();
assert_eq!("",
           style.suffix().to_string());
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impl Style

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pub fn new() -> Style

Creates a new Style with no properties set.

§Examples
use ansi_term::Style;

let style = Style::new();
println!("{}", style.paint("hi"));
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pub fn bold(&self) -> Style

Returns a Style with the bold property set.

§Examples
use ansi_term::Style;

let style = Style::new().bold();
println!("{}", style.paint("hey"));
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pub fn dimmed(&self) -> Style

Returns a Style with the dimmed property set.

§Examples
use ansi_term::Style;

let style = Style::new().dimmed();
println!("{}", style.paint("sup"));
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pub fn italic(&self) -> Style

Returns a Style with the italic property set.

§Examples
use ansi_term::Style;

let style = Style::new().italic();
println!("{}", style.paint("greetings"));
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pub fn underline(&self) -> Style

Returns a Style with the underline property set.

§Examples
use ansi_term::Style;

let style = Style::new().underline();
println!("{}", style.paint("salutations"));

Returns a Style with the blink property set.

§Examples
use ansi_term::Style;

let style = Style::new().blink();
println!("{}", style.paint("wazzup"));
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pub fn reverse(&self) -> Style

Returns a Style with the reverse property set.

§Examples
use ansi_term::Style;

let style = Style::new().reverse();
println!("{}", style.paint("aloha"));
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pub fn hidden(&self) -> Style

Returns a Style with the hidden property set.

§Examples
use ansi_term::Style;

let style = Style::new().hidden();
println!("{}", style.paint("ahoy"));
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pub fn strikethrough(&self) -> Style

Returns a Style with the strikethrough property set.

§Examples
use ansi_term::Style;

let style = Style::new().strikethrough();
println!("{}", style.paint("yo"));
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pub fn fg(&self, foreground: Colour) -> Style

Returns a Style with the foreground colour property set.

§Examples
use ansi_term::{Style, Colour};

let style = Style::new().fg(Colour::Yellow);
println!("{}", style.paint("hi"));
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pub fn on(&self, background: Colour) -> Style

Returns a Style with the background colour property set.

§Examples
use ansi_term::{Style, Colour};

let style = Style::new().on(Colour::Blue);
println!("{}", style.paint("eyyyy"));
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pub fn is_plain(self) -> bool

Return true if this Style has no actual styles, and can be written without any control characters.

§Examples
use ansi_term::Style;

assert_eq!(true,  Style::default().is_plain());
assert_eq!(false, Style::default().bold().is_plain());
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impl Style

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pub fn paint<'a, I, S: 'a + ToOwned + ?Sized>( self, input: I, ) -> ANSIGenericString<'a, S>
where I: Into<Cow<'a, S>>, <S as ToOwned>::Owned: Debug,

Paints the given text with this colour, returning an ANSI string.

Trait Implementations§

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impl Clone for Style

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fn clone(&self) -> Style

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Style

Styles have a special Debug implementation that only shows the fields that are set. Fields that haven’t been touched aren’t included in the output.

This behaviour gets bypassed when using the alternate formatting mode format!("{:#?}").

use ansi_term::Colour::{Red, Blue};
assert_eq!("Style { fg(Red), on(Blue), bold, italic }",
           format!("{:?}", Red.on(Blue).bold().italic()));
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fn fmt(&self, fmt: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Style

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fn default() -> Style

Returns a style with no properties set. Formatting text using this style returns the exact same text.

use ansi_term::Style;
assert_eq!(None,  Style::default().foreground);
assert_eq!(None,  Style::default().background);
assert_eq!(false, Style::default().is_bold);
assert_eq!("txt", Style::default().paint("txt").to_string());
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impl From<Colour> for Style

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fn from(colour: Colour) -> Style

You can turn a Colour into a Style with the foreground colour set with the From trait.

use ansi_term::{Style, Colour};
let green_foreground = Style::default().fg(Colour::Green);
assert_eq!(green_foreground, Colour::Green.normal());
assert_eq!(green_foreground, Colour::Green.into());
assert_eq!(green_foreground, Style::from(Colour::Green));
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impl PartialEq for Style

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fn eq(&self, other: &Style) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Style

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impl StructuralPartialEq for Style

Auto Trait Implementations§

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impl Freeze for Style

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impl RefUnwindSafe for Style

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impl Send for Style

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impl Sync for Style

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impl Unpin for Style

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impl UnwindSafe for Style

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.