Struct UsbVsockServiceDriver

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pub(crate) struct UsbVsockServiceDriver {
    pub(crate) _scope: Scope,
    pub(crate) _node: Node,
}

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§_scope: Scope

A scope for async tasks running under this driver

§_node: Node

The Node is our handle to the node we bound to. We need to keep this handle open to keep the node around.

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impl Driver for UsbVsockServiceDriver

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const NAME: &str = "usb-vsock-service"

The name of the driver as it will appear in logs
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async fn start(context: DriverContext) -> Result<Self, Status>

This will be called when the driver is started. Read more
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async fn stop(&self)

This will be called when the driver has been asked to stop, and should do any asynchronous cleanup necessary before the driver is fully shut down. Read more

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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