Expand description
Asynchronous green-threads.
§What are Tasks?
A task is a light weight, non-blocking unit of execution. A task is similar to an OS thread, but rather than being managed by the OS scheduler, they are managed by the Tokio runtime. Another name for this general pattern is green threads. If you are familiar with Go’s goroutines, Kotlin’s coroutines, or Erlang’s processes, you can think of Tokio’s tasks as something similar.
Key points about tasks include:
-
Tasks are light weight. Because tasks are scheduled by the Tokio runtime rather than the operating system, creating new tasks or switching between tasks does not require a context switch and has fairly low overhead. Creating, running, and destroying large numbers of tasks is quite cheap, especially compared to OS threads.
-
Tasks are scheduled cooperatively. Most operating systems implement preemptive multitasking. This is a scheduling technique where the operating system allows each thread to run for a period of time, and then preempts it, temporarily pausing that thread and switching to another. Tasks, on the other hand, implement cooperative multitasking. In cooperative multitasking, a task is allowed to run until it yields, indicating to the Tokio runtime’s scheduler that it cannot currently continue executing. When a task yields, the Tokio runtime switches to executing the next task.
-
Tasks are non-blocking. Typically, when an OS thread performs I/O or must synchronize with another thread, it blocks, allowing the OS to schedule another thread. When a task cannot continue executing, it must yield instead, allowing the Tokio runtime to schedule another task. Tasks should generally not perform system calls or other operations that could block a thread, as this would prevent other tasks running on the same thread from executing as well. Instead, this module provides APIs for running blocking operations in an asynchronous context.
§Working with Tasks
This module provides the following APIs for working with tasks:
§Spawning
Perhaps the most important function in this module is task::spawn
. This
function can be thought of as an async equivalent to the standard library’s
thread::spawn
. It takes an async
block or other
future, and creates a new task to run that work concurrently:
use tokio::task;
task::spawn(async {
// perform some work here...
});
Like std::thread::spawn
, task::spawn
returns a JoinHandle
struct.
A JoinHandle
is itself a future which may be used to await the output of
the spawned task. For example:
use tokio::task;
let join = task::spawn(async {
// ...
"hello world!"
});
// ...
// Await the result of the spawned task.
let result = join.await?;
assert_eq!(result, "hello world!");
Again, like std::thread
’s JoinHandle
type, if the spawned
task panics, awaiting its JoinHandle
will return a JoinError
. For
example:
use tokio::task;
let join = task::spawn(async {
panic!("something bad happened!")
});
// The returned result indicates that the task failed.
assert!(join.await.is_err());
spawn
, JoinHandle
, and JoinError
are present when the “rt”
feature flag is enabled.
§Blocking and Yielding
As we discussed above, code running in asynchronous tasks should not perform operations that can block. A blocking operation performed in a task running on a thread that is also running other tasks would block the entire thread, preventing other tasks from running.
Instead, Tokio provides two APIs for running blocking operations in an
asynchronous context: task::spawn_blocking
and task::block_in_place
.
Be aware that if you call a non-async method from async code, that non-async method is still inside the asynchronous context, so you should also avoid blocking operations there. This includes destructors of objects destroyed in async code.
§spawn_blocking
The task::spawn_blocking
function is similar to the task::spawn
function
discussed in the previous section, but rather than spawning an
non-blocking future on the Tokio runtime, it instead spawns a
blocking function on a dedicated thread pool for blocking tasks. For
example:
use tokio::task;
task::spawn_blocking(|| {
// do some compute-heavy work or call synchronous code
});
Just like task::spawn
, task::spawn_blocking
returns a JoinHandle
which we can use to await the result of the blocking operation:
let join = task::spawn_blocking(|| {
// do some compute-heavy work or call synchronous code
"blocking completed"
});
let result = join.await?;
assert_eq!(result, "blocking completed");
§block_in_place
When using the multi-threaded runtime, the task::block_in_place
function is also available. Like task::spawn_blocking
, this function
allows running a blocking operation from an asynchronous context. Unlike
spawn_blocking
, however, block_in_place
works by transitioning the
current worker thread to a blocking thread, moving other tasks running on
that thread to another worker thread. This can improve performance by avoiding
context switches.
For example:
use tokio::task;
let result = task::block_in_place(|| {
// do some compute-heavy work or call synchronous code
"blocking completed"
});
assert_eq!(result, "blocking completed");
§yield_now
In addition, this module provides a task::yield_now
async function
that is analogous to the standard library’s thread::yield_now
. Calling
and await
ing this function will cause the current task to yield to the
Tokio runtime’s scheduler, allowing other tasks to be
scheduled. Eventually, the yielding task will be polled again, allowing it
to execute. For example:
use tokio::task;
async {
task::spawn(async {
// ...
println!("spawned task done!")
});
// Yield, allowing the newly-spawned task to execute first.
task::yield_now().await;
println!("main task done!");
}
§Cooperative scheduling
A single call to poll
on a top-level task may potentially do a lot of
work before it returns Poll::Pending
. If a task runs for a long period of
time without yielding back to the executor, it can starve other tasks
waiting on that executor to execute them, or drive underlying resources.
Since Rust does not have a runtime, it is difficult to forcibly preempt a
long-running task. Instead, this module provides an opt-in mechanism for
futures to collaborate with the executor to avoid starvation.
Consider a future like this one:
async fn drop_all<I: Stream + Unpin>(mut input: I) {
while let Some(_) = input.next().await {}
}
It may look harmless, but consider what happens under heavy load if the
input stream is always ready. If we spawn drop_all
, the task will never
yield, and will starve other tasks and resources on the same executor.
To account for this, Tokio has explicit yield points in a number of library functions, which force tasks to return to the executor periodically.
§unconstrained
If necessary, task::unconstrained
lets you opt a future out of of Tokio’s cooperative
scheduling. When a future is wrapped with unconstrained
, it will never be forced to yield to
Tokio. For example:
use tokio::{task, sync::mpsc};
let fut = async {
let (tx, mut rx) = mpsc::unbounded_channel();
for i in 0..1000 {
let _ = tx.send(());
// This will always be ready. If coop was in effect, this code would be forced to yield
// periodically. However, if left unconstrained, then this code will never yield.
rx.recv().await;
}
};
task::unconstrained(fut).await;