pub fn renderable_layers<'b, T, C>(
term: &'b Term<T>,
config: &'b Config<C>,
offset: &'b Offset,
) -> impl Iterator<Item = RenderableLayer> + 'b
pub fn renderable_layers<'b, T, C>(
term: &'b Term<T>,
config: &'b Config<C>,
offset: &'b Offset,
) -> impl Iterator<Item = RenderableLayer> + 'b