#[repr(C)]
pub struct VkPhysicalDeviceVulkan12Features {
Show 49 fields pub sType: VkStructureType, pub pNext: *mut c_void, pub samplerMirrorClampToEdge: VkBool32, pub drawIndirectCount: VkBool32, pub storageBuffer8BitAccess: VkBool32, pub uniformAndStorageBuffer8BitAccess: VkBool32, pub storagePushConstant8: VkBool32, pub shaderBufferInt64Atomics: VkBool32, pub shaderSharedInt64Atomics: VkBool32, pub shaderFloat16: VkBool32, pub shaderInt8: VkBool32, pub descriptorIndexing: VkBool32, pub shaderInputAttachmentArrayDynamicIndexing: VkBool32, pub shaderUniformTexelBufferArrayDynamicIndexing: VkBool32, pub shaderStorageTexelBufferArrayDynamicIndexing: VkBool32, pub shaderUniformBufferArrayNonUniformIndexing: VkBool32, pub shaderSampledImageArrayNonUniformIndexing: VkBool32, pub shaderStorageBufferArrayNonUniformIndexing: VkBool32, pub shaderStorageImageArrayNonUniformIndexing: VkBool32, pub shaderInputAttachmentArrayNonUniformIndexing: VkBool32, pub shaderUniformTexelBufferArrayNonUniformIndexing: VkBool32, pub shaderStorageTexelBufferArrayNonUniformIndexing: VkBool32, pub descriptorBindingUniformBufferUpdateAfterBind: VkBool32, pub descriptorBindingSampledImageUpdateAfterBind: VkBool32, pub descriptorBindingStorageImageUpdateAfterBind: VkBool32, pub descriptorBindingStorageBufferUpdateAfterBind: VkBool32, pub descriptorBindingUniformTexelBufferUpdateAfterBind: VkBool32, pub descriptorBindingStorageTexelBufferUpdateAfterBind: VkBool32, pub descriptorBindingUpdateUnusedWhilePending: VkBool32, pub descriptorBindingPartiallyBound: VkBool32, pub descriptorBindingVariableDescriptorCount: VkBool32, pub runtimeDescriptorArray: VkBool32, pub samplerFilterMinmax: VkBool32, pub scalarBlockLayout: VkBool32, pub imagelessFramebuffer: VkBool32, pub uniformBufferStandardLayout: VkBool32, pub shaderSubgroupExtendedTypes: VkBool32, pub separateDepthStencilLayouts: VkBool32, pub hostQueryReset: VkBool32, pub timelineSemaphore: VkBool32, pub bufferDeviceAddress: VkBool32, pub bufferDeviceAddressCaptureReplay: VkBool32, pub bufferDeviceAddressMultiDevice: VkBool32, pub vulkanMemoryModel: VkBool32, pub vulkanMemoryModelDeviceScope: VkBool32, pub vulkanMemoryModelAvailabilityVisibilityChains: VkBool32, pub shaderOutputViewportIndex: VkBool32, pub shaderOutputLayer: VkBool32, pub subgroupBroadcastDynamicId: VkBool32,
}

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§sType: VkStructureType§pNext: *mut c_void§samplerMirrorClampToEdge: VkBool32§drawIndirectCount: VkBool32§storageBuffer8BitAccess: VkBool32§uniformAndStorageBuffer8BitAccess: VkBool32§storagePushConstant8: VkBool32§shaderBufferInt64Atomics: VkBool32§shaderSharedInt64Atomics: VkBool32§shaderFloat16: VkBool32§shaderInt8: VkBool32§descriptorIndexing: VkBool32§shaderInputAttachmentArrayDynamicIndexing: VkBool32§shaderUniformTexelBufferArrayDynamicIndexing: VkBool32§shaderStorageTexelBufferArrayDynamicIndexing: VkBool32§shaderUniformBufferArrayNonUniformIndexing: VkBool32§shaderSampledImageArrayNonUniformIndexing: VkBool32§shaderStorageBufferArrayNonUniformIndexing: VkBool32§shaderStorageImageArrayNonUniformIndexing: VkBool32§shaderInputAttachmentArrayNonUniformIndexing: VkBool32§shaderUniformTexelBufferArrayNonUniformIndexing: VkBool32§shaderStorageTexelBufferArrayNonUniformIndexing: VkBool32§descriptorBindingUniformBufferUpdateAfterBind: VkBool32§descriptorBindingSampledImageUpdateAfterBind: VkBool32§descriptorBindingStorageImageUpdateAfterBind: VkBool32§descriptorBindingStorageBufferUpdateAfterBind: VkBool32§descriptorBindingUniformTexelBufferUpdateAfterBind: VkBool32§descriptorBindingStorageTexelBufferUpdateAfterBind: VkBool32§descriptorBindingUpdateUnusedWhilePending: VkBool32§descriptorBindingPartiallyBound: VkBool32§descriptorBindingVariableDescriptorCount: VkBool32§runtimeDescriptorArray: VkBool32§samplerFilterMinmax: VkBool32§scalarBlockLayout: VkBool32§imagelessFramebuffer: VkBool32§uniformBufferStandardLayout: VkBool32§shaderSubgroupExtendedTypes: VkBool32§separateDepthStencilLayouts: VkBool32§hostQueryReset: VkBool32§timelineSemaphore: VkBool32§bufferDeviceAddress: VkBool32§bufferDeviceAddressCaptureReplay: VkBool32§bufferDeviceAddressMultiDevice: VkBool32§vulkanMemoryModel: VkBool32§vulkanMemoryModelDeviceScope: VkBool32§vulkanMemoryModelAvailabilityVisibilityChains: VkBool32§shaderOutputViewportIndex: VkBool32§shaderOutputLayer: VkBool32§subgroupBroadcastDynamicId: VkBool32

Trait Implementations§

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impl Clone for VkPhysicalDeviceVulkan12Features

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fn clone(&self) -> VkPhysicalDeviceVulkan12Features

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for VkPhysicalDeviceVulkan12Features

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Copy for VkPhysicalDeviceVulkan12Features

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn from(t: T) -> T

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fn into(self) -> U

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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