pub trait Renderer: Debug {
// Required methods
fn draw(&mut self, path: &CommandPath, transform: Mat, paint: &RenderPaint);
fn clip(&mut self, path: &CommandPath, transform: Mat, layers: usize);
}
pub trait Renderer: Debug {
// Required methods
fn draw(&mut self, path: &CommandPath, transform: Mat, paint: &RenderPaint);
fn clip(&mut self, path: &CommandPath, transform: Mat, layers: usize);
}