pub trait Skinnable: Debug {
// Required methods
fn skin(&self) -> Option<Object<Skin>>;
fn set_skin(&self, skin: Object<Skin>);
fn mark_skin_dirty(&self);
}
pub trait Skinnable: Debug {
// Required methods
fn skin(&self) -> Option<Object<Skin>>;
fn set_skin(&self, skin: Object<Skin>);
fn mark_skin_dirty(&self);
}