pub struct FloatArray256 {
pub values: [f32; 256],
}
Fields§
§values: [f32; 256]
Trait Implementations§
source§impl Autonull for FloatArray256
impl Autonull for FloatArray256
source§impl Clone for FloatArray256
impl Clone for FloatArray256
source§fn clone(&self) -> FloatArray256
fn clone(&self) -> FloatArray256
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for FloatArray256
impl Debug for FloatArray256
source§impl Decodable for FloatArray256
impl Decodable for FloatArray256
source§fn decode(&mut self, decoder: &mut Decoder<'_>, offset: usize) -> Result<()>
fn decode(&mut self, decoder: &mut Decoder<'_>, offset: usize) -> Result<()>
Decodes an object of this type from the decoder’s buffers into
self
.
Callers must ensure that offset
is a multiple of
Layout::inline_align
, and that decoder.buf
has room for reading
Layout::inline_size
bytes at offset
. Read moresource§impl Encodable for FloatArray256
impl Encodable for FloatArray256
source§fn encode(
&mut self,
encoder: &mut Encoder<'_, '_>,
offset: usize,
recursion_depth: usize
) -> Result<()>
fn encode( &mut self, encoder: &mut Encoder<'_, '_>, offset: usize, recursion_depth: usize ) -> Result<()>
Encode the object into the buffer. Any handles stored in the object are
swapped for
Handle::INVALID
. Callers must ensure that offset
is a
multiple of Layout::inline_align
, and that encoder.buf
has room for
writing Layout::inline_size
bytes at offset
. Read moresource§impl Layout for FloatArray256
impl Layout for FloatArray256
source§fn inline_align(context: &Context) -> usize
fn inline_align(context: &Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
source§fn inline_size(context: &Context) -> usize
fn inline_size(context: &Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for the type’s alignment. Must be a multiple of
inline_align
.source§impl PartialEq<FloatArray256> for FloatArray256
impl PartialEq<FloatArray256> for FloatArray256
source§fn eq(&self, other: &FloatArray256) -> bool
fn eq(&self, other: &FloatArray256) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd<FloatArray256> for FloatArray256
impl PartialOrd<FloatArray256> for FloatArray256
source§fn partial_cmp(&self, other: &FloatArray256) -> Option<Ordering>
fn partial_cmp(&self, other: &FloatArray256) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl Copy for FloatArray256
impl Persistable for FloatArray256
impl StructuralPartialEq for FloatArray256
impl TopLevel for FloatArray256
Auto Trait Implementations§
impl RefUnwindSafe for FloatArray256
impl Send for FloatArray256
impl Sync for FloatArray256
impl Unpin for FloatArray256
impl UnwindSafe for FloatArray256
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> LayoutObject for Twhere
T: Layout,
impl<T> LayoutObject for Twhere T: Layout,
source§fn inline_align(&self, context: &Context) -> usize
fn inline_align(&self, context: &Context) -> usize
See
Layout::inline_align
.source§fn inline_size(&self, context: &Context) -> usize
fn inline_size(&self, context: &Context) -> usize
See
Layout::inline_size
.