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TicTacToeServerHandler

Trait TicTacToeServerHandler 

Source
pub trait TicTacToeServerHandler<___T: Transport = Channel> {
    // Required methods
    fn start_game(
        &mut self,
        request: Request<StartGame, ___T>,
    ) -> impl Future<Output = ()> + Send;
    fn make_move(
        &mut self,
        request: Request<MakeMove, ___T>,
        responder: Responder<MakeMove, ___T>,
    ) -> impl Future<Output = ()> + Send;
}
Expand description

A server handler for the TicTacToe protocol.

See TicTacToe for more details.

Required Methods§

Source

fn start_game( &mut self, request: Request<StartGame, ___T>, ) -> impl Future<Output = ()> + Send

Source

fn make_move( &mut self, request: Request<MakeMove, ___T>, responder: Responder<MakeMove, ___T>, ) -> impl Future<Output = ()> + Send

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§