pub type PhysicalDeviceFloat16Int8FeaturesKHR = PhysicalDeviceShaderFloat16Int8Features;

Aliased Type§

struct PhysicalDeviceFloat16Int8FeaturesKHR {
    pub s_type: StructureType,
    pub p_next: *mut c_void,
    pub shader_float16: u32,
    pub shader_int8: u32,
}

Fields§

§s_type: StructureType§p_next: *mut c_void§shader_float16: u32§shader_int8: u32