class ValueList
    Defined at line 502 of file ../../zircon/system/ulib/inspect/include/lib/inspect/cpp/vmo/types.h
    
      
         A ValueList is a holder for arbitrary values that do not need to be explicitly named or modified after creation.
         This class is not thread-safe, and it requires external synchronization if accessed from multiple threads.
         Example:   struct Item {     // The inspect::Node for this item.     Node node;
             // List of unnamed values that should be retained for this item.     ValueList values;
             Item(Node* parent, const std::string& name, int value) {        node = parent->CreateChild(name);        // Expose the value, but enlist it in the ValueList so it doesn't need a name.        node.CreateInt("value", value, &values);        // "Stats" computes and stores some stats under the node it is given. Keep this in the        // ValueList as well since it doesn't need a name.        values.emplace(Stats(this, node.CreateChild("stats")));     }   }
       
     
    Functions
    
      ValueList
      public void ValueList()
      Defined at line 504 of file ../../zircon/system/ulib/inspect/include/lib/inspect/cpp/vmo/types.h
      emplace
      public void emplace(T value)
      Defined at line 514 of file ../../zircon/system/ulib/inspect/include/lib/inspect/cpp/vmo/types.h
      
        
           Emplaces a value in this ValueList.
         
       
      clear
      public void clear()
      Defined at line 518 of file ../../zircon/system/ulib/inspect/include/lib/inspect/cpp/vmo/types.h