class Locale

Defined at line 195 of file ../../third_party/icu/default/source/common/unicode/locid.h

A

Locale

object represents a specific geographical, political,

or cultural region. An operation that requires a

Locale

to perform

its task is called

locale-sensitive

and uses the

Locale

to tailor information for the user. For example, displaying a number

is a locale-sensitive operation--the number should be formatted

according to the customs/conventions of the user's native country,

region, or culture.

The Locale class is not suitable for subclassing.

<P

>

You can create a

Locale

object using the constructor in

this class:

Locale( const char* language,

const char* country,

const char* variant);

The first argument to the constructors is a valid

<STRONG

>ISO

Language Code.

</STRONG

> These codes are the lower-case two-letter

codes as defined by ISO-639.

You can find a full list of these codes at:

<BR

>

http://www.loc.gov/standards/iso639-2/

<P

>

The second argument to the constructors is a valid

<STRONG

>ISO Country

Code.

</STRONG

> These codes are the upper-case two-letter codes

as defined by ISO-3166.

You can find a full list of these codes at a number of sites, such as:

<BR

>

http://www.iso.org/iso/en/prods-services/iso3166ma/index.html

<P

>

The third constructor requires a third argument--the

<STRONG

>Variant.

</STRONG

>

The Variant codes are vendor and browser-specific.

For example, use REVISED for a language's revised script orthography, and POSIX for POSIX.

Where there are two variants, separate them with an underscore, and

put the most important one first. For

example, a Traditional Spanish collation might be referenced, with

"ES", "ES", "Traditional_POSIX".

<P

>

Because a

Locale

object is just an identifier for a region,

no validity check is performed when you construct a

Locale

.

If you want to see whether particular resources are available for the

Locale

you construct, you must query those resources. For

example, ask the

NumberFormat

for the locales it supports

using its

getAvailableLocales

method.

<BR

>

<STRONG

>Note:

</STRONG

> When you ask for a resource for a particular

locale, you get back the best available match, not necessarily

precisely what you asked for. For more information, look at

ResourceBundle

.

<P

>

The

Locale

class provides a number of convenient constants

that you can use to create

Locale

objects for commonly used

locales. For example, the following refers to a

Locale

object

for the United States:

Locale::getUS()

<P

>

Once you've created a

Locale

you can query it for information about

itself. Use

getCountry

to get the ISO Country Code and

getLanguage

to get the ISO Language Code. You can

use

getDisplayCountry

to get the

name of the country suitable for displaying to the user. Similarly,

you can use

getDisplayLanguage

to get the name of

the language suitable for displaying to the user. Interestingly,

the

getDisplayXXX

methods are themselves locale-sensitive

and have two versions: one that uses the default locale and one

that takes a locale as an argument and displays the name or country in

a language appropriate to that locale.

<P

>

ICU provides a number of classes that perform locale-sensitive

operations. For example, the

NumberFormat

class formats

numbers, currency, or percentages in a locale-sensitive manner. Classes

such as

NumberFormat

have a number of convenience methods

for creating a default object of that type. For example, the

NumberFormat

class provides these three convenience methods

for creating a default

NumberFormat

object:

UErrorCode success = U_ZERO_ERROR;

Locale myLocale;

NumberFormat *nf;

nf = NumberFormat::createInstance( success ); delete nf;

nf = NumberFormat::createCurrencyInstance( success ); delete nf;

nf = NumberFormat::createPercentInstance( success ); delete nf;

Each of these methods has two variants; one with an explicit locale

and one without; the latter using the default locale.

nf = NumberFormat::createInstance( myLocale, success ); delete nf;

nf = NumberFormat::createCurrencyInstance( myLocale, success ); delete nf;

nf = NumberFormat::createPercentInstance( myLocale, success ); delete nf;

A

Locale

is the mechanism for identifying the kind of object

(

NumberFormat

) that you would like to get. The locale is

<STRONG

>just

</STRONG

> a mechanism for identifying objects,

<STRONG

>not

</STRONG

> a container for the objects themselves.

<P

>

Each class that performs locale-sensitive operations allows you

to get all the available objects of that type. You can sift

through these objects by language, country, or variant,

and use the display names to present a menu to the user.

For example, you can create a menu of all the collation objects

suitable for a given language. Such classes implement these

three class methods:

static Locale* getAvailableLocales(int32_t

&

numLocales)

static UnicodeString

&

getDisplayName(const Locale

&

objectLocale,

const Locale

&

displayLocale,

UnicodeString

&

displayName)

static UnicodeString

&

getDisplayName(const Locale

&

objectLocale,

UnicodeString

&

displayName)

ICU 2.0

Public Methods

const Locale & getRoot ()

Useful constant for the Root locale.

ICU 4.4

const Locale & getEnglish ()

Useful constant for this language.

ICU 2.0

const Locale & getFrench ()

Useful constant for this language.

ICU 2.0

const Locale & getGerman ()

Useful constant for this language.

ICU 2.0

const Locale & getItalian ()

Useful constant for this language.

ICU 2.0

const Locale & getJapanese ()

Useful constant for this language.

ICU 2.0

const Locale & getKorean ()

Useful constant for this language.

ICU 2.0

const Locale & getChinese ()

Useful constant for this language.

ICU 2.0

const Locale & getSimplifiedChinese ()

Useful constant for this language.

ICU 2.0

const Locale & getTraditionalChinese ()

Useful constant for this language.

ICU 2.0

const Locale & getFrance ()

Useful constant for this country/region.

ICU 2.0

const Locale & getGermany ()

Useful constant for this country/region.

ICU 2.0

const Locale & getItaly ()

Useful constant for this country/region.

ICU 2.0

const Locale & getJapan ()

Useful constant for this country/region.

ICU 2.0

const Locale & getKorea ()

Useful constant for this country/region.

ICU 2.0

const Locale & getChina ()

Useful constant for this country/region.

ICU 2.0

const Locale & getPRC ()

Useful constant for this country/region.

ICU 2.0

const Locale & getTaiwan ()

Useful constant for this country/region.

ICU 2.0

const Locale & getUK ()

Useful constant for this country/region.

ICU 2.0

const Locale & getUS ()

Useful constant for this country/region.

ICU 2.0

const Locale & getCanada ()

Useful constant for this country/region.

ICU 2.0

const Locale & getCanadaFrench ()

Useful constant for this country/region.

ICU 2.0

void Locale ()

Construct a default locale object, a Locale for the default locale ID.

void Locale (const char * language, const char * country, const char * variant, const char * keywordsAndValues)

Construct a locale from language, country, variant.

If an error occurs, then the constructed object will be "bogus"

(isBogus() will return true).

Parameters

language Lowercase two-letter or three-letter ISO-639 code. This parameter can instead be an ICU style C locale (e.g. "en_US"), but the other parameters must not be used. This parameter can be nullptr; if so, the locale is initialized to match the current default locale. (This is the same as using the default constructor.) Please note: The Java Locale class does NOT accept the form 'new Locale("en_US")' but only 'new Locale("en","US")'
country Uppercase two-letter ISO-3166 code. (optional)
variant Uppercase vendor and browser specific code. See class description. (optional)
keywordsAndValues A string consisting of keyword/values pairs, such as "collation=phonebook;currency=euro"
void Locale (const Locale & other)

Initializes a Locale object from another Locale object.

Parameters

other The Locale object being copied in. ICU 2.0
void Locale (Locale && other)

Move constructor; might leave source in bogus state.

This locale will have the same contents that the source locale had.

Parameters

other The Locale object being moved in. ICU 63
void ~Locale ()

Destructor

ICU 2.0

Locale & operator= (const Locale & other)

Replaces the entire contents of *this with the specified value.

Parameters

other The Locale object being copied in.

Returns

*this

ICU 2.0

Locale & operator= (Locale && other)

Move assignment operator; might leave source in bogus state.

This locale will have the same contents that the source locale had.

The behavior is undefined if *this and the source are the same object.

Parameters

other The Locale object being moved in.

Returns

*this

ICU 63

bool operator== (const Locale & other)

Checks if two locale keys are the same.

Parameters

other The locale key object to be compared with this.

Returns

true if the two locale keys are the same, false otherwise.

ICU 2.0

bool operator!= (const Locale & other)

Checks if two locale keys are not the same.

Parameters

other The locale key object to be compared with this.

Returns

true if the two locale keys are not the same, false

otherwise.

ICU 2.0

Defined at line 1186 of file ../../third_party/icu/default/source/common/unicode/locid.h

Locale * clone ()

Clone this object.

Clones can be used concurrently in multiple threads.

If an error occurs, then nullptr is returned.

The caller must delete the clone.

Returns

a clone of this object

const Locale & getDefault ()

Common methods of getting the current default Locale. Used for the

presentation: menus, dialogs, etc. Generally set once when your applet or

application is initialized, then never reset. (If you do reset the

default locale, you probably want to reload your GUI, so that the change

is reflected in your interface.)

More advanced programs will allow users to use different locales for

different fields, e.g. in a spreadsheet.

Note that the initial setting will match the host system.

Returns

a reference to the Locale object for the default locale ID

ICU 2.0

void setDefault (const Locale & newLocale, UErrorCode & success)

Sets the default. Normally set once at the beginning of a process,

then never reset.

setDefault() only changes ICU's default locale ID,

not

the default locale ID of the runtime environment.

Parameters

newLocale Locale to set to. If nullptr, set to the value obtained from the runtime environment.
success The error code. ICU 2.0
Locale forLanguageTag (StringPiece tag, UErrorCode & status)

Returns a Locale for the specified BCP47 language tag string.

If the specified language tag contains any ill-formed subtags,

the first such subtag and all following subtags are ignored.

This implements the 'Language-Tag' production of BCP 47, and so

supports legacy language tags (marked as “Type: grandfathered” in BCP 47)

(regular and irregular) as well as private use language tags.

Private use tags are represented as 'x-whatever',

and legacy tags are converted to their canonical replacements where they exist.

Note that a few legacy tags have no modern replacement;

these will be converted using the fallback described in

the first paragraph, so some information might be lost.

Parameters

tag the input BCP47 language tag.
status error information if creating the Locale failed.

Returns

the Locale for the specified BCP47 language tag.

ICU 63

void toLanguageTag (ByteSink & sink, UErrorCode & status)

Returns a well-formed language tag for this Locale.

Note

: Any locale fields which do not satisfy the BCP47 syntax

requirement will be silently omitted from the result.

If this function fails, partial output may have been written to the sink.

Parameters

sink the output sink receiving the BCP47 language tag for this Locale.
status error information if creating the language tag failed. ICU 63
template <typename StringClass>
StringClass toLanguageTag (UErrorCode & status)

Returns a well-formed language tag for this Locale.

Note

: Any locale fields which do not satisfy the BCP47 syntax

requirement will be silently omitted from the result.

Parameters

status error information if creating the language tag failed.

Returns

the BCP47 language tag for this Locale.

ICU 63

Defined at line 1192 of file ../../third_party/icu/default/source/common/unicode/locid.h

Locale createFromName (const char * name)

Creates a locale which has had minimal canonicalization

as per uloc_getName().

Parameters

name The name to create from. If name is null, the default Locale is used.

Returns

new locale object

ICU 2.0

Locale createFromName (StringPiece name)
Locale createCanonical (const char * name)

Creates a locale from the given string after canonicalizing

the string according to CLDR by calling uloc_canonicalize().

Parameters

name the locale ID to create from. Must not be nullptr.

Returns

a new locale object corresponding to the given name

ICU 3.0

void setKeywordValue (const char * keywordName, const char * keywordValue, UErrorCode & status)

Sets or removes the value for a keyword.

For removing all keywords, use getBaseName(),

and construct a new Locale if it differs from getName().

This uses legacy keyword=value pairs, like "collation=phonebook".

ICU4C doesn't do automatic conversion between legacy and Unicode

keywords and values in getters and setters (as opposed to ICU4J).

ICU 49

Parameters

keywordName name of the keyword to be set. Case insensitive.
keywordValue value of the keyword to be set. If 0-length or nullptr, will result in the keyword being removed. No error is given if that keyword does not exist.
status Returns any error information while performing this operation.

Defined at line 735 of file ../../third_party/icu/default/source/common/unicode/locid.h

const char * getLanguage ()

Returns the locale's ISO-639 language code.

Returns

An alias to the code

ICU 2.0

Defined at line 1208 of file ../../third_party/icu/default/source/common/unicode/locid.h

const char * getScript ()

Returns the locale's ISO-15924 abbreviation script code.

Returns

An alias to the code

Defined at line 1214 of file ../../third_party/icu/default/source/common/unicode/locid.h

const char * getCountry ()

Returns the locale's ISO-3166 country code.

Returns

An alias to the code

ICU 2.0

Defined at line 1202 of file ../../third_party/icu/default/source/common/unicode/locid.h

const char * getVariant ()

Returns the locale's variant code.

Returns

An alias to the code

ICU 2.0

Defined at line 1220 of file ../../third_party/icu/default/source/common/unicode/locid.h

const char * getName ()

Returns the programmatic name of the entire locale, with the language,

country and variant separated by underbars. If a field is missing, up

to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",

"de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"

Returns

A pointer to "name".

ICU 2.0

Defined at line 1226 of file ../../third_party/icu/default/source/common/unicode/locid.h

const char * getBaseName ()

Returns the programmatic name of the entire locale as getName() would return,

but without keywords.

Returns

A pointer to "name".

void addLikelySubtags (UErrorCode & status)

Add the likely subtags for this Locale, per the algorithm described

in the following CLDR technical report:

http://www.unicode.org/reports/tr35/#Likely_Subtags

If this Locale is already in the maximal form, or not valid, or there is

no data available for maximization, the Locale will be unchanged.

For example, "sh" cannot be maximized, since there is no

reasonable maximization.

Examples:

"und_Zzzz" maximizes to "en_Latn_US"

"en" maximizes to "en_Latn_US"

"de" maximizes to "de_Latn_DE"

"sr" maximizes to "sr_Cyrl_RS"

"zh_Hani" maximizes to "zh_Hani_CN"

Parameters

status error information if maximizing this Locale failed. If this Locale is not well-formed, the error code is U_ILLEGAL_ARGUMENT_ERROR. ICU 63
void minimizeSubtags (UErrorCode & status)

Minimize the subtags for this Locale, per the algorithm described

in the following CLDR technical report:

http://www.unicode.org/reports/tr35/#Likely_Subtags

If this Locale is already in the minimal form, or not valid, or there is

no data available for minimization, the Locale will be unchanged.

Since the minimization algorithm relies on proper maximization, see the

comments for addLikelySubtags for reasons why there might not be any

data.

Examples:

"en_Latn_US" minimizes to "en"

"de_Latn_US" minimizes to "de"

"sr_Cyrl_RS" minimizes to "sr"

"zh_Hant_TW" minimizes to "zh_TW" (The region is preferred to the

script, and minimizing to "zh" would imply "zh_Hans_CN".)

Parameters

status error information if maximizing this Locale failed. If this Locale is not well-formed, the error code is U_ILLEGAL_ARGUMENT_ERROR. ICU 63
void canonicalize (UErrorCode & status)

Canonicalize the locale ID of this object according to CLDR.

Parameters

status the status code ICU 67
StringEnumeration * createKeywords (UErrorCode & status)

Gets the list of keywords for the specified locale.

Parameters

status the status code

Returns

pointer to StringEnumeration class, or nullptr if there are no keywords.

Client must dispose of it by calling delete.

StringEnumeration * createUnicodeKeywords (UErrorCode & status)

Gets the list of Unicode keywords for the specified locale.

Parameters

status the status code

Returns

pointer to StringEnumeration class, or nullptr if there are no keywords.

Client must dispose of it by calling delete.

template <typename StringClass, typename OutputIterator>
void getKeywords (OutputIterator iterator, UErrorCode & status)

Gets the set of keywords for this Locale.

A wrapper to call createKeywords() and write the resulting

keywords as standard strings (or compatible objects) into any kind of

container that can be written to by an STL style output iterator.

Parameters

iterator an STL style output iterator to write the keywords to.
status error information if creating set of keywords failed. ICU 63

Defined at line 1232 of file ../../third_party/icu/default/source/common/unicode/locid.h

template <typename StringClass, typename OutputIterator>
void getUnicodeKeywords (OutputIterator iterator, UErrorCode & status)

Gets the set of Unicode keywords for this Locale.

A wrapper to call createUnicodeKeywords() and write the resulting

keywords as standard strings (or compatible objects) into any kind of

container that can be written to by an STL style output iterator.

Parameters

iterator an STL style output iterator to write the keywords to.
status error information if creating set of keywords failed. ICU 63

Defined at line 1250 of file ../../third_party/icu/default/source/common/unicode/locid.h

int32_t getKeywordValue (const char * keywordName, char * buffer, int32_t bufferCapacity, UErrorCode & status)

Gets the value for a keyword.

This uses legacy keyword=value pairs, like "collation=phonebook".

ICU4C doesn't do automatic conversion between legacy and Unicode

keywords and values in getters and setters (as opposed to ICU4J).

ICU 2.8

Parameters

keywordName name of the keyword for which we want the value. Case insensitive.
buffer The buffer to receive the keyword value.
bufferCapacity The capacity of receiving buffer
status Returns any error information while performing this operation.

Returns

the length of the keyword value

void getKeywordValue (StringPiece keywordName, ByteSink & sink, UErrorCode & status)

Gets the value for a keyword.

This uses legacy keyword=value pairs, like "collation=phonebook".

ICU4C doesn't do automatic conversion between legacy and Unicode

keywords and values in getters and setters (as opposed to ICU4J).

Parameters

keywordName name of the keyword for which we want the value.
sink the sink to receive the keyword value.
status error information if getting the value failed. ICU 63
template <typename StringClass>
StringClass getKeywordValue (StringPiece keywordName, UErrorCode & status)

Gets the value for a keyword.

This uses legacy keyword=value pairs, like "collation=phonebook".

ICU4C doesn't do automatic conversion between legacy and Unicode

keywords and values in getters and setters (as opposed to ICU4J).

Parameters

keywordName name of the keyword for which we want the value.
status error information if getting the value failed.

Returns

the keyword value.

ICU 63

Defined at line 1268 of file ../../third_party/icu/default/source/common/unicode/locid.h

void getUnicodeKeywordValue (StringPiece keywordName, ByteSink & sink, UErrorCode & status)

Gets the Unicode value for a Unicode keyword.

This uses Unicode key-value pairs, like "co-phonebk".

ICU4C doesn't do automatic conversion between legacy and Unicode

keywords and values in getters and setters (as opposed to ICU4J).

Parameters

keywordName name of the keyword for which we want the value.
sink the sink to receive the keyword value.
status error information if getting the value failed. ICU 63
template <typename StringClass>
StringClass getUnicodeKeywordValue (StringPiece keywordName, UErrorCode & status)

Gets the Unicode value for a Unicode keyword.

This uses Unicode key-value pairs, like "co-phonebk".

ICU4C doesn't do automatic conversion between legacy and Unicode

keywords and values in getters and setters (as opposed to ICU4J).

Parameters

keywordName name of the keyword for which we want the value.
status error information if getting the value failed.

Returns

the keyword value.

ICU 63

Defined at line 1278 of file ../../third_party/icu/default/source/common/unicode/locid.h

void setKeywordValue (StringPiece keywordName, StringPiece keywordValue, UErrorCode & status)

Sets or removes the value for a keyword.

For removing all keywords, use getBaseName(),

and construct a new Locale if it differs from getName().

This uses legacy keyword=value pairs, like "collation=phonebook".

ICU4C doesn't do automatic conversion between legacy and Unicode

keywords and values in getters and setters (as opposed to ICU4J).

Parameters

keywordName name of the keyword to be set.
keywordValue value of the keyword to be set. If 0-length or nullptr, will result in the keyword being removed. No error is given if that keyword does not exist.
status Returns any error information while performing this operation. ICU 63
void setUnicodeKeywordValue (StringPiece keywordName, StringPiece keywordValue, UErrorCode & status)

Sets or removes the Unicode value for a Unicode keyword.

For removing all keywords, use getBaseName(),

and construct a new Locale if it differs from getName().

This uses Unicode key-value pairs, like "co-phonebk".

ICU4C doesn't do automatic conversion between legacy and Unicode

keywords and values in getters and setters (as opposed to ICU4J).

Parameters

keywordName name of the keyword to be set.
keywordValue value of the keyword to be set. If 0-length or nullptr, will result in the keyword being removed. No error is given if that keyword does not exist.
status Returns any error information while performing this operation. ICU 63
const char * getISO3Language ()

returns the locale's three-letter language code, as specified

in ISO draft standard ISO-639-2.

Returns

An alias to the code, or an empty string

ICU 2.0

const char * getISO3Country ()

Fills in "name" with the locale's three-letter ISO-3166 country code.

Returns

An alias to the code, or an empty string

ICU 2.0

uint32_t getLCID ()

Returns the Windows LCID value corresponding to this locale.

This value is stored in the resource data for the locale as a one-to-four-digit

hexadecimal number. If the resource is missing, in the wrong format, or

there is no Windows LCID value that corresponds to this locale, returns 0.

ICU 2.0

UBool isRightToLeft ()

Returns whether this locale's script is written right-to-left.

If there is no script subtag, then the likely script is used, see uloc_addLikelySubtags().

If no likely script is known, then false is returned.

A script is right-to-left according to the CLDR script metadata

which corresponds to whether the script's letters have Bidi_Class=R or AL.

Returns true for "ar" and "en-Hebr", false for "zh" and "fa-Cyrl".

Returns

true if the locale's script is written right-to-left

ICU 54

UnicodeString & getDisplayLanguage (UnicodeString & dispLang)

Fills in "dispLang" with the name of this locale's language in a format suitable for

user display in the default locale. For example, if the locale's language code is

"fr" and the default locale's language code is "en", this function would set

dispLang to "French".

Parameters

dispLang Receives the language's display name.

Returns

A reference to "dispLang".

ICU 2.0

UnicodeString & getDisplayLanguage (const Locale & displayLocale, UnicodeString & dispLang)

Fills in "dispLang" with the name of this locale's language in a format suitable for

user display in the locale specified by "displayLocale". For example, if the locale's

language code is "en" and displayLocale's language code is "fr", this function would set

dispLang to "Anglais".

Parameters

displayLocale Specifies the locale to be used to display the name. In other words, if the locale's language code is "en", passing Locale::getFrench() for displayLocale would result in "Anglais", while passing Locale::getGerman() for displayLocale would result in "Englisch".
dispLang Receives the language's display name.

Returns

A reference to "dispLang".

ICU 2.0

UnicodeString & getDisplayScript (UnicodeString & dispScript)

Fills in "dispScript" with the name of this locale's script in a format suitable

for user display in the default locale. For example, if the locale's script code

is "LATN" and the default locale's language code is "en", this function would set

dispScript to "Latin".

Parameters

dispScript Receives the scripts's display name.

Returns

A reference to "dispScript".

ICU 2.8

UnicodeString & getDisplayScript (const Locale & displayLocale, UnicodeString & dispScript)

Fills in "dispScript" with the name of this locale's country in a format suitable

for user display in the locale specified by "displayLocale". For example, if the locale's

script code is "LATN" and displayLocale's language code is "en", this function would set

dispScript to "Latin".

Parameters

displayLocale Specifies the locale to be used to display the name. In other words, if the locale's script code is "LATN", passing Locale::getFrench() for displayLocale would result in "", while passing Locale::getGerman() for displayLocale would result in "".
dispScript Receives the scripts's display name.

Returns

A reference to "dispScript".

ICU 2.8

UnicodeString & getDisplayCountry (UnicodeString & dispCountry)

Fills in "dispCountry" with the name of this locale's country in a format suitable

for user display in the default locale. For example, if the locale's country code

is "FR" and the default locale's language code is "en", this function would set

dispCountry to "France".

Parameters

dispCountry Receives the country's display name.

Returns

A reference to "dispCountry".

ICU 2.0

UnicodeString & getDisplayCountry (const Locale & displayLocale, UnicodeString & dispCountry)

Fills in "dispCountry" with the name of this locale's country in a format suitable

for user display in the locale specified by "displayLocale". For example, if the locale's

country code is "US" and displayLocale's language code is "fr", this function would set

dispCountry to "&Eacute;tats-Unis".

Parameters

displayLocale Specifies the locale to be used to display the name. In other words, if the locale's country code is "US", passing Locale::getFrench() for displayLocale would result in "&Eacute;tats-Unis", while passing Locale::getGerman() for displayLocale would result in "Vereinigte Staaten".
dispCountry Receives the country's display name.

Returns

A reference to "dispCountry".

ICU 2.0

UnicodeString & getDisplayVariant (UnicodeString & dispVar)

Fills in "dispVar" with the name of this locale's variant code in a format suitable

for user display in the default locale.

Parameters

dispVar Receives the variant's name.

Returns

A reference to "dispVar".

ICU 2.0

UnicodeString & getDisplayVariant (const Locale & displayLocale, UnicodeString & dispVar)

Fills in "dispVar" with the name of this locale's variant code in a format

suitable for user display in the locale specified by "displayLocale".

Parameters

displayLocale Specifies the locale to be used to display the name.
dispVar Receives the variant's display name.

Returns

A reference to "dispVar".

ICU 2.0

UnicodeString & getDisplayName (UnicodeString & name)

Fills in "name" with the name of this locale in a format suitable for user display

in the default locale. This function uses getDisplayLanguage(), getDisplayCountry(),

and getDisplayVariant() to do its work, and outputs the display name in the format

"language (country[,variant])". For example, if the default locale is en_US, then

fr_FR's display name would be "French (France)", and es_MX_Traditional's display name

would be "Spanish (Mexico,Traditional)".

Parameters

name Receives the locale's display name.

Returns

A reference to "name".

ICU 2.0

UnicodeString & getDisplayName (const Locale & displayLocale, UnicodeString & name)

Fills in "name" with the name of this locale in a format suitable for user display

in the locale specified by "displayLocale". This function uses getDisplayLanguage(),

getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display

name in the format "language (country[,variant])". For example, if displayLocale is

fr_FR, then en_US's display name would be "Anglais (&Eacute;tats-Unis)", and no_NO_NY's

display name would be "norv&eacute;gien (Norv&egrave;ge,NY)".

Parameters

displayLocale Specifies the locale to be used to display the name.
name Receives the locale's display name.

Returns

A reference to "name".

ICU 2.0

int32_t hashCode ()

Generates a hash code for the locale.

ICU 2.0

void setToBogus ()

Sets the locale to bogus

A bogus locale represents a non-existing locale associated

with services that can be instantiated from non-locale data

in addition to locale (for example, collation can be

instantiated from a locale and from a rule set).

ICU 2.1

UBool isBogus ()

Gets the bogus state. Locale object can be bogus if it doesn't exist

Returns

false if it is a real locale, true if it is a bogus locale

ICU 2.1

Defined at line 1288 of file ../../third_party/icu/default/source/common/unicode/locid.h

const Locale * getAvailableLocales (int32_t & count)

Returns a list of all installed locales.

Parameters

count Receives the number of locales in the list.

Returns

A pointer to an array of Locale objects. This array is the list

of all locales with installed resource files. The called does NOT

get ownership of this list, and must NOT delete it.

ICU 2.0

const char *const * getISOCountries ()

Gets a list of all available 2-letter country codes defined in ISO 3166. This is a

pointer to an array of pointers to arrays of char. All of these pointers are

owned by ICU-- do not delete them, and do not write through them. The array is

terminated with a null pointer.

Returns

a list of all available country codes

ICU 2.0

const char *const * getISOLanguages ()

Returns a list of all unique language codes defined in ISO 639.

They can be 2 or 3 letter codes, as defined by

BCP 47, section 2.2.1

. This is a pointer

to an array of pointers to arrays of char. All of these pointers are owned

by ICU-- do not delete them, and do not write through them. The array is

terminated with a null pointer.

Returns

a list of all available language codes

ICU 2.0

UClassID getStaticClassID ()

ICU "poor man's RTTI", returns a UClassID for this class.

ICU 2.2

UClassID getDynamicClassID ()

ICU "poor man's RTTI", returns a UClassID for the actual class.

ICU 2.2

Protected Methods

void setFromPOSIXID (const char * posixID)

Set this from a single POSIX style locale string.

void minimizeSubtags (bool favorScript, UErrorCode & status)

Minimize the subtags for this Locale, per the algorithm described

Parameters

favorScript favor to keep script if true, to keep region if false.
status error information if maximizing this Locale failed. If this Locale is not well-formed, the error code is U_ILLEGAL_ARGUMENT_ERROR.

Records

Friends

void Locale ()
Locale * Locale (const char * UErrorCode & status)