class FocusState

Defined at line 698 of file fidling/gen/sdk/fidl/fuchsia.ui.views/fuchsia.ui.views/cpp/fidl/fuchsia.ui.views/cpp/natural_types.h

A ViewRef's state of focus.

Public Methods

void FocusState (Storage_ storage)
void FocusState ()

Defined at line 704 of file fidling/gen/sdk/fidl/fuchsia.ui.views/fuchsia.ui.views/cpp/fidl/fuchsia.ui.views/cpp/natural_types.h

void FocusState (FocusState && )

Defined at line 705 of file fidling/gen/sdk/fidl/fuchsia.ui.views/fuchsia.ui.views/cpp/fidl/fuchsia.ui.views/cpp/natural_types.h

void FocusState (const FocusState & other)
FocusState & operator= (FocusState && )

Defined at line 706 of file fidling/gen/sdk/fidl/fuchsia.ui.views/fuchsia.ui.views/cpp/fidl/fuchsia.ui.views/cpp/natural_types.h

FocusState & operator= (const FocusState & other)
bool operator== (const FocusState & other)
bool operator!= (const FocusState & other)
bool IsEmpty ()
const std::optional<bool> & focused ()

Describes if a ViewRef has gained focus (true), or lost focus (false).

Required field.

::std::optional<bool> & focused ()

Describes if a ViewRef has gained focus (true), or lost focus (false).

Required field.

FocusState & focused (std::optional<bool> value)

Describes if a ViewRef has gained focus (true), or lost focus (false).

Required field.

void FocusState (::fidl::internal::DefaultConstructPossiblyInvalidObjectTag )

Friends

class MemberVisitor
class NaturalTableCodingTraits