class FocusState
Defined at line 698 of file fidling/gen/sdk/fidl/fuchsia.ui.views/fuchsia.ui.views/cpp/fidl/fuchsia.ui.views/cpp/natural_types.h
A ViewRef's state of focus.
Public Methods
void FocusState (Storage_ storage)
void FocusState ()
Defined at line 704 of file fidling/gen/sdk/fidl/fuchsia.ui.views/fuchsia.ui.views/cpp/fidl/fuchsia.ui.views/cpp/natural_types.h
void FocusState (FocusState && )
Defined at line 705 of file fidling/gen/sdk/fidl/fuchsia.ui.views/fuchsia.ui.views/cpp/fidl/fuchsia.ui.views/cpp/natural_types.h
void FocusState (const FocusState & other)
FocusState & operator= (FocusState && )
Defined at line 706 of file fidling/gen/sdk/fidl/fuchsia.ui.views/fuchsia.ui.views/cpp/fidl/fuchsia.ui.views/cpp/natural_types.h
FocusState & operator= (const FocusState & other)
bool operator== (const FocusState & other)
bool operator!= (const FocusState & other)
bool IsEmpty ()
const std::optional<bool> & focused ()
Describes if a ViewRef has gained focus (true), or lost focus (false).
Required field.
::std::optional<bool> & focused ()
Describes if a ViewRef has gained focus (true), or lost focus (false).
Required field.
FocusState & focused (std::optional<bool> value)
Describes if a ViewRef has gained focus (true), or lost focus (false).
Required field.
void FocusState (::fidl::internal::DefaultConstructPossiblyInvalidObjectTag )
Friends
class MemberVisitor
class NaturalTableCodingTraits