struct CameraArgs
Defined at line 546 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/wire_types.h
A Camera is used to render a Scene from a particular viewpoint. This is
achieved by setting a Renderer to use the camera.
The following commands may be applied to a Camera:
- SetCameraTransform
- SetCameraProjection
- SetCameraPoseBuffer
Public Members
uint32_t scene_id