struct CameraArgs

Defined at line 546 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/wire_types.h

A Camera is used to render a Scene from a particular viewpoint. This is

achieved by setting a Renderer to use the camera.

The following commands may be applied to a Camera:

- SetCameraTransform

- SetCameraProjection

- SetCameraPoseBuffer

Public Members

uint32_t scene_id