class AmbientLightArgs

Defined at line 5104 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h

An AmbientLight is a Light that is is assumed to be everywhere in the scene,

in all directions.

Supported commands:

- SetLightColor

Public Methods

void AmbientLightArgs (Storage_ storage)
void AmbientLightArgs (uint32_t dummy)
void AmbientLightArgs ()

Default constructs a |AmbientLightArgs| only if all of its members are default constructible.

Defined at line 5114 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h

void AmbientLightArgs (AmbientLightArgs && )

Defined at line 5117 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h

void AmbientLightArgs (const AmbientLightArgs & other)
AmbientLightArgs & operator= (AmbientLightArgs && )

Defined at line 5118 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h

AmbientLightArgs & operator= (const AmbientLightArgs & other)
bool operator== (const AmbientLightArgs & other)
bool operator!= (const AmbientLightArgs & other)
uint32_t dummy ()
uint32_t & dummy ()
AmbientLightArgs & dummy (uint32_t value)

Setter for dummy.

void AmbientLightArgs (::fidl::internal::DefaultConstructPossiblyInvalidObjectTag )

Friends

class MemberVisitor
class NaturalStructCodingTraits