class AmbientLightArgs
Defined at line 5104 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h
An AmbientLight is a Light that is is assumed to be everywhere in the scene,
in all directions.
Supported commands:
- SetLightColor
Public Methods
void AmbientLightArgs (Storage_ storage)
void AmbientLightArgs (uint32_t dummy)
void AmbientLightArgs ()
Default constructs a |AmbientLightArgs| only if all of its members are default constructible.
Defined at line 5114 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h
void AmbientLightArgs (AmbientLightArgs && )
Defined at line 5117 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h
void AmbientLightArgs (const AmbientLightArgs & other)
AmbientLightArgs & operator= (AmbientLightArgs && )
Defined at line 5118 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h
AmbientLightArgs & operator= (const AmbientLightArgs & other)
bool operator== (const AmbientLightArgs & other)
bool operator!= (const AmbientLightArgs & other)
uint32_t dummy ()
uint32_t & dummy ()
AmbientLightArgs & dummy (uint32_t value)
Setter for dummy.
void AmbientLightArgs (::fidl::internal::DefaultConstructPossiblyInvalidObjectTag )
Friends
class MemberVisitor
class NaturalStructCodingTraits