class DetachLightsCmd

Defined at line 1740 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h

Detach all lights from the scene specified by `scene_id`.

Public Methods

void DetachLightsCmd (Storage_ storage)
void DetachLightsCmd (uint32_t scene_id)
void DetachLightsCmd ()

Default constructs a |DetachLightsCmd| only if all of its members are default constructible.

Defined at line 1750 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h

void DetachLightsCmd (DetachLightsCmd && )

Defined at line 1753 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h

void DetachLightsCmd (const DetachLightsCmd & other)
DetachLightsCmd & operator= (DetachLightsCmd && )

Defined at line 1754 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h

DetachLightsCmd & operator= (const DetachLightsCmd & other)
bool operator== (const DetachLightsCmd & other)
bool operator!= (const DetachLightsCmd & other)
uint32_t scene_id ()
uint32_t & scene_id ()
DetachLightsCmd & scene_id (uint32_t value)

Setter for scene_id.

void DetachLightsCmd (::fidl::internal::DefaultConstructPossiblyInvalidObjectTag )

Friends

class MemberVisitor
class NaturalStructCodingTraits