class DetachLightsCmd
Defined at line 1740 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h
Detach all lights from the scene specified by `scene_id`.
Public Methods
void DetachLightsCmd (Storage_ storage)
void DetachLightsCmd (uint32_t scene_id)
void DetachLightsCmd ()
Default constructs a |DetachLightsCmd| only if all of its members are default constructible.
Defined at line 1750 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h
void DetachLightsCmd (DetachLightsCmd && )
Defined at line 1753 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h
void DetachLightsCmd (const DetachLightsCmd & other)
DetachLightsCmd & operator= (DetachLightsCmd && )
Defined at line 1754 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h
DetachLightsCmd & operator= (const DetachLightsCmd & other)
bool operator== (const DetachLightsCmd & other)
bool operator!= (const DetachLightsCmd & other)
uint32_t scene_id ()
uint32_t & scene_id ()
DetachLightsCmd & scene_id (uint32_t value)
Setter for scene_id.
void DetachLightsCmd (::fidl::internal::DefaultConstructPossiblyInvalidObjectTag )
Friends
class MemberVisitor
class NaturalStructCodingTraits