class AddPartCmd

Defined at line 816 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h

Add a node as a part of another node. The implications of being a part

rather than a child differ based on the type of the part. However, one

implication is constant: removing all of a node's children (e.g. via

DetachChildrenCmd) does not affect its parts. This is similar to the

"shadow DOM" in a web browser: the controls of a

<video

> element are

implemented as using the shadow DOM, and do no show up amongst the children

of that element.

Constraints:

- `id` refs a Node with the has_parts characteristic.

- `part_id` refs any Node.

Discussion:

The part node is first removed from its existing parent, as if DetachCmd

was applied first.

Public Methods

void AddPartCmd (Storage_ storage)
void AddPartCmd (uint32_t node_id, uint32_t part_id)
void AddPartCmd ()

Default constructs a |AddPartCmd| only if all of its members are default constructible.

Defined at line 826 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h

void AddPartCmd (AddPartCmd && )

Defined at line 829 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h

void AddPartCmd (const AddPartCmd & other)
AddPartCmd & operator= (AddPartCmd && )

Defined at line 830 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/cpp/fidl/fuchsia.ui.gfx/cpp/natural_types.h

AddPartCmd & operator= (const AddPartCmd & other)
bool operator== (const AddPartCmd & other)
bool operator!= (const AddPartCmd & other)
uint32_t node_id ()
uint32_t & node_id ()
AddPartCmd & node_id (uint32_t value)

Setter for node_id.

uint32_t part_id ()
uint32_t & part_id ()
AddPartCmd & part_id (uint32_t value)

Setter for part_id.

void AddPartCmd (::fidl::internal::DefaultConstructPossiblyInvalidObjectTag )

Friends

class MemberVisitor
class NaturalStructCodingTraits