class RuleId

Defined at line 1438 of file fidling/gen/sdk/fidl/fuchsia.net.filter/fuchsia.net.filter/cpp/fidl/fuchsia.net.filter/cpp/natural_types.h

A unique identifier for a [`Rule`].

Public Methods

void RuleId (Storage_ storage)
void RuleId (::fuchsia_net_filter::RoutineId routine, uint32_t index)
void RuleId ()

Default constructs a |RuleId| only if all of its members are default constructible.

Defined at line 1448 of file fidling/gen/sdk/fidl/fuchsia.net.filter/fuchsia.net.filter/cpp/fidl/fuchsia.net.filter/cpp/natural_types.h

void RuleId (RuleId && )

Defined at line 1451 of file fidling/gen/sdk/fidl/fuchsia.net.filter/fuchsia.net.filter/cpp/fidl/fuchsia.net.filter/cpp/natural_types.h

void RuleId (const RuleId & other)
RuleId & operator= (RuleId && )

Defined at line 1452 of file fidling/gen/sdk/fidl/fuchsia.net.filter/fuchsia.net.filter/cpp/fidl/fuchsia.net.filter/cpp/natural_types.h

RuleId & operator= (const RuleId & other)
bool operator== (const RuleId & other)
bool operator!= (const RuleId & other)
const ::fuchsia_net_filter::RoutineId & routine ()

The routine to which the rule is added.

::fuchsia_net_filter::RoutineId & routine ()

The routine to which the rule is added.

RuleId & routine (::fuchsia_net_filter::RoutineId value)

The routine to which the rule is added.

uint32_t index ()

The index of the rule.

Must be unique within the routine to which the rule is added. Within a

given routine, rules will be executed in order of `index`. Note that

indices in a routine can be sparse; this allows removal and insertion of

rules while maintaining stable indices for rules that were unchanged.

uint32_t & index ()

The index of the rule.

Must be unique within the routine to which the rule is added. Within a

given routine, rules will be executed in order of `index`. Note that

indices in a routine can be sparse; this allows removal and insertion of

rules while maintaining stable indices for rules that were unchanged.

RuleId & index (uint32_t value)

The index of the rule.

Must be unique within the routine to which the rule is added. Within a

given routine, rules will be executed in order of `index`. Note that

indices in a routine can be sparse; this allows removal and insertion of

rules while maintaining stable indices for rules that were unchanged.

void RuleId (::fidl::internal::DefaultConstructPossiblyInvalidObjectTag )

Friends

class MemberVisitor
class NaturalStructCodingTraits