class Packet
Defined at line 9648 of file fidling/gen/sdk/fidl/fuchsia.media/fuchsia.media/cpp/fidl/fuchsia.media/cpp/natural_types.h
A Packet represents a chunk of input or output data to or from a stream
processor.
stream processor output:
While the Packet is outstanding with the client via OnOutputPacket(), the
stream processor will avoid modifying the referenced output data. After the
client calls RecycleOutputPacket(packet_index), the stream processor is
notified that the client is again ok with the referenced data changing.
stream processor input:
The client initially has all packet_index(es) available to fill, and later
gets packet_index(s) that are again ready to fill via OnFreeInputPacket().
The client must not modify the referenced data in between QueueInputPacket()
and OnFreeInputPacket().
Public Methods
void Packet (Storage_ storage)
void Packet ()
Defined at line 9653 of file fidling/gen/sdk/fidl/fuchsia.media/fuchsia.media/cpp/fidl/fuchsia.media/cpp/natural_types.h
void Packet (Packet && )
Defined at line 9654 of file fidling/gen/sdk/fidl/fuchsia.media/fuchsia.media/cpp/fidl/fuchsia.media/cpp/natural_types.h
void Packet (const Packet & other)
Packet & operator= (Packet && )
Defined at line 9655 of file fidling/gen/sdk/fidl/fuchsia.media/fuchsia.media/cpp/fidl/fuchsia.media/cpp/natural_types.h
Packet & operator= (const Packet & other)
bool operator== (const Packet & other)
bool operator!= (const Packet & other)
bool IsEmpty ()
const std::optional< ::fuchsia_media::PacketHeader> & header ()
::std::optional< ::fuchsia_media::PacketHeader> & header ()
Packet & header (std::optional< ::fuchsia_media::PacketHeader> value)
Setter for header.
const std::optional<uint32_t> & buffer_index ()
Which buffer this packet refers to. For single-buffer mode this will
always be 0, but for multi-buffer mode, a given in-flight interval of a
packet can refer to any buffer. The packet has an associated buffer only
while the packet is in-flight, not while the packet is free.
The default value makes accidental inappropriate use of index 0 less
likely (will tend to complain in an obvious way if not filled out
instead of a non-obvious data corruption when decoding buffer 0
repeatedly instead of the correct buffers).
TODO(dustingreen): Try to make FIDL table defaults have meaning, and not
complain about !has when accessing the field. For now the default
specified here does nothing.
::std::optional<uint32_t> & buffer_index ()
Which buffer this packet refers to. For single-buffer mode this will
always be 0, but for multi-buffer mode, a given in-flight interval of a
packet can refer to any buffer. The packet has an associated buffer only
while the packet is in-flight, not while the packet is free.
The default value makes accidental inappropriate use of index 0 less
likely (will tend to complain in an obvious way if not filled out
instead of a non-obvious data corruption when decoding buffer 0
repeatedly instead of the correct buffers).
TODO(dustingreen): Try to make FIDL table defaults have meaning, and not
complain about !has when accessing the field. For now the default
specified here does nothing.
Packet & buffer_index (std::optional<uint32_t> value)
Which buffer this packet refers to. For single-buffer mode this will
always be 0, but for multi-buffer mode, a given in-flight interval of a
packet can refer to any buffer. The packet has an associated buffer only
while the packet is in-flight, not while the packet is free.
The default value makes accidental inappropriate use of index 0 less
likely (will tend to complain in an obvious way if not filled out
instead of a non-obvious data corruption when decoding buffer 0
repeatedly instead of the correct buffers).
TODO(dustingreen): Try to make FIDL table defaults have meaning, and not
complain about !has when accessing the field. For now the default
specified here does nothing.
const std::optional<uint64_t> & stream_lifetime_ordinal ()
The value 1 is the lowest permitted value after stream processor
creation. Values sent by the client must be odd. Values must only
increase.
A stream_lifetime_ordinal represents the lifetime of a stream. All
messages that are specific to a stream have the stream_lifetime_ordinal
value and the value is the same for all messages relating to a given
stream.
::std::optional<uint64_t> & stream_lifetime_ordinal ()
The value 1 is the lowest permitted value after stream processor
creation. Values sent by the client must be odd. Values must only
increase.
A stream_lifetime_ordinal represents the lifetime of a stream. All
messages that are specific to a stream have the stream_lifetime_ordinal
value and the value is the same for all messages relating to a given
stream.
Packet & stream_lifetime_ordinal (std::optional<uint64_t> value)
The value 1 is the lowest permitted value after stream processor
creation. Values sent by the client must be odd. Values must only
increase.
A stream_lifetime_ordinal represents the lifetime of a stream. All
messages that are specific to a stream have the stream_lifetime_ordinal
value and the value is the same for all messages relating to a given
stream.
const std::optional<uint32_t> & start_offset ()
Which part of the relevant buffer is this packet using. These are valid
for input data that's in-flight to the stream processor, and are valid
for output data from the stream processor.
For compressed formats and uncompressed audio, the data in
[start_offset, start_offset + valid_length_bytes) is the contiguously
valid data referred to by this packet.
For uncompressed video frames, FormatDetails is the primary means of
determining which bytes are relevant. The offsets in FormatDetails
are relative to the start_offset here. The valid_length_bytes must be
large enough to include the full last line of pixel data, including the
full line stride of the last line (not just the width in pixels of the
last line).
Despite these being filled out, some uncompressed video buffers are of
types that are not readable by the CPU. These fields being here don't
imply there's any way for the CPU to read an uncompressed frame.
::std::optional<uint32_t> & start_offset ()
Which part of the relevant buffer is this packet using. These are valid
for input data that's in-flight to the stream processor, and are valid
for output data from the stream processor.
For compressed formats and uncompressed audio, the data in
[start_offset, start_offset + valid_length_bytes) is the contiguously
valid data referred to by this packet.
For uncompressed video frames, FormatDetails is the primary means of
determining which bytes are relevant. The offsets in FormatDetails
are relative to the start_offset here. The valid_length_bytes must be
large enough to include the full last line of pixel data, including the
full line stride of the last line (not just the width in pixels of the
last line).
Despite these being filled out, some uncompressed video buffers are of
types that are not readable by the CPU. These fields being here don't
imply there's any way for the CPU to read an uncompressed frame.
Packet & start_offset (std::optional<uint32_t> value)
Which part of the relevant buffer is this packet using. These are valid
for input data that's in-flight to the stream processor, and are valid
for output data from the stream processor.
For compressed formats and uncompressed audio, the data in
[start_offset, start_offset + valid_length_bytes) is the contiguously
valid data referred to by this packet.
For uncompressed video frames, FormatDetails is the primary means of
determining which bytes are relevant. The offsets in FormatDetails
are relative to the start_offset here. The valid_length_bytes must be
large enough to include the full last line of pixel data, including the
full line stride of the last line (not just the width in pixels of the
last line).
Despite these being filled out, some uncompressed video buffers are of
types that are not readable by the CPU. These fields being here don't
imply there's any way for the CPU to read an uncompressed frame.
const std::optional<uint32_t> & valid_length_bytes ()
This must be > 0.
The semantics for valid data per packet vary depending on data type as
follows.
uncompressed video - A video frame can't be split across packets. Each
packet is one video frame.
uncompressed audio - Regardless of float or int, linear or uLaw, or
number of channels, a packet must contain an non-negative number of
complete audio frames, where a single audio frame consists of data for
all the channels for the same single point in time. Any
stream-processor-specific internal details re. lower rate sampling for
LFE channel or the like should be hidden by the StreamProcessor server
implementation.
compressed data input - A packet must contain at least one byte of data.
See also stream_input_bytes_min. Splitting AUs at arbitrary byte
boundaries is permitted, including at boundaries that are in AU headers.
compressed data output - The stream processor is not required to fully
fill each output packet's buffer.
::std::optional<uint32_t> & valid_length_bytes ()
This must be > 0.
The semantics for valid data per packet vary depending on data type as
follows.
uncompressed video - A video frame can't be split across packets. Each
packet is one video frame.
uncompressed audio - Regardless of float or int, linear or uLaw, or
number of channels, a packet must contain an non-negative number of
complete audio frames, where a single audio frame consists of data for
all the channels for the same single point in time. Any
stream-processor-specific internal details re. lower rate sampling for
LFE channel or the like should be hidden by the StreamProcessor server
implementation.
compressed data input - A packet must contain at least one byte of data.
See also stream_input_bytes_min. Splitting AUs at arbitrary byte
boundaries is permitted, including at boundaries that are in AU headers.
compressed data output - The stream processor is not required to fully
fill each output packet's buffer.
Packet & valid_length_bytes (std::optional<uint32_t> value)
This must be > 0.
The semantics for valid data per packet vary depending on data type as
follows.
uncompressed video - A video frame can't be split across packets. Each
packet is one video frame.
uncompressed audio - Regardless of float or int, linear or uLaw, or
number of channels, a packet must contain an non-negative number of
complete audio frames, where a single audio frame consists of data for
all the channels for the same single point in time. Any
stream-processor-specific internal details re. lower rate sampling for
LFE channel or the like should be hidden by the StreamProcessor server
implementation.
compressed data input - A packet must contain at least one byte of data.
See also stream_input_bytes_min. Splitting AUs at arbitrary byte
boundaries is permitted, including at boundaries that are in AU headers.
compressed data output - The stream processor is not required to fully
fill each output packet's buffer.
const std::optional<uint64_t> & timestamp_ish ()
This value is not strictly speaking a timestamp. It is an arbitrary
unsigned 64-bit number that, under some circumstances, will be passed by
a stream processor unmodified from an input packet to the
exactly-corresponding output packet.
For timestamp_ish values to be propagated from input to output the
following conditions must be true:
* promise_separate_access_units_on_input must be true
* has_timestamp_ish must be true for a given input packet, to have that
timestamp_ish value (potentially) propagate through to an output
* the StreamProcessor instance itself decides (async) that the input
packet generates an output packet - if a given input never generates
an output packet then the timestamp_ish value on the input will never
show up on any output packet - depending on the characteristics of the
input and output formats, and whether a decoder is willing to join
mid-stream, etc this can be more or less likely to occur, but clients
should be written to accommodate timestamp_ish values that are fed on
input but never show up on output, at least to a reasonable degree
(not crashing, not treating as an error).
::std::optional<uint64_t> & timestamp_ish ()
This value is not strictly speaking a timestamp. It is an arbitrary
unsigned 64-bit number that, under some circumstances, will be passed by
a stream processor unmodified from an input packet to the
exactly-corresponding output packet.
For timestamp_ish values to be propagated from input to output the
following conditions must be true:
* promise_separate_access_units_on_input must be true
* has_timestamp_ish must be true for a given input packet, to have that
timestamp_ish value (potentially) propagate through to an output
* the StreamProcessor instance itself decides (async) that the input
packet generates an output packet - if a given input never generates
an output packet then the timestamp_ish value on the input will never
show up on any output packet - depending on the characteristics of the
input and output formats, and whether a decoder is willing to join
mid-stream, etc this can be more or less likely to occur, but clients
should be written to accommodate timestamp_ish values that are fed on
input but never show up on output, at least to a reasonable degree
(not crashing, not treating as an error).
Packet & timestamp_ish (std::optional<uint64_t> value)
This value is not strictly speaking a timestamp. It is an arbitrary
unsigned 64-bit number that, under some circumstances, will be passed by
a stream processor unmodified from an input packet to the
exactly-corresponding output packet.
For timestamp_ish values to be propagated from input to output the
following conditions must be true:
* promise_separate_access_units_on_input must be true
* has_timestamp_ish must be true for a given input packet, to have that
timestamp_ish value (potentially) propagate through to an output
* the StreamProcessor instance itself decides (async) that the input
packet generates an output packet - if a given input never generates
an output packet then the timestamp_ish value on the input will never
show up on any output packet - depending on the characteristics of the
input and output formats, and whether a decoder is willing to join
mid-stream, etc this can be more or less likely to occur, but clients
should be written to accommodate timestamp_ish values that are fed on
input but never show up on output, at least to a reasonable degree
(not crashing, not treating as an error).
const std::optional<bool> & start_access_unit ()
If promise_separate_access_units_on_input (TODO(dustingreen): or any
similar mode for output) is true, this bool must be set appropriately
depending on whether byte 0 _is_ or _is not_ the start of an access
unit. The client is required to know, and required to set this boolean
properly. The server is allowed to infer that when this boolean is
false, byte 0 is the first byte of a continuation of a
previously-started AU. (The byte at start_offset is "byte 0".)
If promise_separate_access_units_on_input is false, this boolean is
ignored.
::std::optional<bool> & start_access_unit ()
If promise_separate_access_units_on_input (TODO(dustingreen): or any
similar mode for output) is true, this bool must be set appropriately
depending on whether byte 0 _is_ or _is not_ the start of an access
unit. The client is required to know, and required to set this boolean
properly. The server is allowed to infer that when this boolean is
false, byte 0 is the first byte of a continuation of a
previously-started AU. (The byte at start_offset is "byte 0".)
If promise_separate_access_units_on_input is false, this boolean is
ignored.
Packet & start_access_unit (std::optional<bool> value)
If promise_separate_access_units_on_input (TODO(dustingreen): or any
similar mode for output) is true, this bool must be set appropriately
depending on whether byte 0 _is_ or _is not_ the start of an access
unit. The client is required to know, and required to set this boolean
properly. The server is allowed to infer that when this boolean is
false, byte 0 is the first byte of a continuation of a
previously-started AU. (The byte at start_offset is "byte 0".)
If promise_separate_access_units_on_input is false, this boolean is
ignored.
const std::optional<bool> & known_end_access_unit ()
A client is never required to set this boolean to true.
If promise_separate_access_units_on_input is true, for input data, this
boolean must be false if the last byte of this packet is not the last
byte of an AU, and this boolean _may_ be true if the last byte of this
packet is the last byte of an AU. A client delivering one AU at a time
that's interested in the lowest possible latency via the decoder should
set this boolean to true when it can be set to true.
If promise_separate_access_units_on_input is false, this boolean is
ignored.
::std::optional<bool> & known_end_access_unit ()
A client is never required to set this boolean to true.
If promise_separate_access_units_on_input is true, for input data, this
boolean must be false if the last byte of this packet is not the last
byte of an AU, and this boolean _may_ be true if the last byte of this
packet is the last byte of an AU. A client delivering one AU at a time
that's interested in the lowest possible latency via the decoder should
set this boolean to true when it can be set to true.
If promise_separate_access_units_on_input is false, this boolean is
ignored.
Packet & known_end_access_unit (std::optional<bool> value)
A client is never required to set this boolean to true.
If promise_separate_access_units_on_input is true, for input data, this
boolean must be false if the last byte of this packet is not the last
byte of an AU, and this boolean _may_ be true if the last byte of this
packet is the last byte of an AU. A client delivering one AU at a time
that's interested in the lowest possible latency via the decoder should
set this boolean to true when it can be set to true.
If promise_separate_access_units_on_input is false, this boolean is
ignored.
const std::optional<bool> & key_frame ()
Used for compressed video packets. If not present should be assumed to
be unknown. If false, indicates the packet is not part of a key frame. If
true, indicates the packet is part of a key frame.
::std::optional<bool> & key_frame ()
Used for compressed video packets. If not present should be assumed to
be unknown. If false, indicates the packet is not part of a key frame. If
true, indicates the packet is part of a key frame.
Packet & key_frame (std::optional<bool> value)
Used for compressed video packets. If not present should be assumed to
be unknown. If false, indicates the packet is not part of a key frame. If
true, indicates the packet is part of a key frame.
void Packet (::fidl::internal::DefaultConstructPossiblyInvalidObjectTag )
Friends
class MemberVisitor
class NaturalTableCodingTraits