class StreamBufferPartialSettings
Defined at line 9241 of file fidling/gen/sdk/fidl/fuchsia.media/fuchsia.media/cpp/fidl/fuchsia.media/cpp/natural_types.h
Public Methods
void StreamBufferPartialSettings (Storage_ storage)
bool IsEmpty ()
void StreamBufferPartialSettings ()
Defined at line 9246 of file fidling/gen/sdk/fidl/fuchsia.media/fuchsia.media/cpp/fidl/fuchsia.media/cpp/natural_types.h
void StreamBufferPartialSettings (StreamBufferPartialSettings && )
Defined at line 9247 of file fidling/gen/sdk/fidl/fuchsia.media/fuchsia.media/cpp/fidl/fuchsia.media/cpp/natural_types.h
const std::optional<uint64_t> & buffer_lifetime_ordinal ()
Each buffer is associated with a `buffer_lifetime_ordinal` value.
There is a separate buffer_lifetime_ordinal for input vs. output.
Values must be odd. Values must only increase (increasing by more than 2
is permitted).
When using `SetInputBufferPartialSettings` or
`SetOutputBufferPartialSettings`, re-use of the same value (considering
input and output separately) for the new message is not allowed. Using
these messages, all the buffers of a given buffer_lifetime_ordinal value
are allocated as one sysmem buffer collection.
When a new buffer_lifetime_ordinal starts, that also automatically
starts un-registering and releasing any buffers associated with prior
buffer_lifetime_ordinal values, but does not force them to complete
un-registration (or release) if they're still used by the codec for
reference purposes (VP9 can do this across a mid-stream dimensions
switch). A buffer can still be output by the server (as indicated by an
output packet) until un-registration completes.
If the client wants the server to drop all buffers quickly, the client
can send `CloseCurrentStream` with `release_input_buffers` and/or
`release_output_buffers` set. This of course also stops decode of the
current stream. Closing the `StreamProcessor` client end is another
option.
::std::optional<uint64_t> & buffer_lifetime_ordinal ()
Each buffer is associated with a `buffer_lifetime_ordinal` value.
There is a separate buffer_lifetime_ordinal for input vs. output.
Values must be odd. Values must only increase (increasing by more than 2
is permitted).
When using `SetInputBufferPartialSettings` or
`SetOutputBufferPartialSettings`, re-use of the same value (considering
input and output separately) for the new message is not allowed. Using
these messages, all the buffers of a given buffer_lifetime_ordinal value
are allocated as one sysmem buffer collection.
When a new buffer_lifetime_ordinal starts, that also automatically
starts un-registering and releasing any buffers associated with prior
buffer_lifetime_ordinal values, but does not force them to complete
un-registration (or release) if they're still used by the codec for
reference purposes (VP9 can do this across a mid-stream dimensions
switch). A buffer can still be output by the server (as indicated by an
output packet) until un-registration completes.
If the client wants the server to drop all buffers quickly, the client
can send `CloseCurrentStream` with `release_input_buffers` and/or
`release_output_buffers` set. This of course also stops decode of the
current stream. Closing the `StreamProcessor` client end is another
option.
StreamBufferPartialSettings & buffer_lifetime_ordinal (std::optional<uint64_t> value)
Each buffer is associated with a `buffer_lifetime_ordinal` value.
There is a separate buffer_lifetime_ordinal for input vs. output.
Values must be odd. Values must only increase (increasing by more than 2
is permitted).
When using `SetInputBufferPartialSettings` or
`SetOutputBufferPartialSettings`, re-use of the same value (considering
input and output separately) for the new message is not allowed. Using
these messages, all the buffers of a given buffer_lifetime_ordinal value
are allocated as one sysmem buffer collection.
When a new buffer_lifetime_ordinal starts, that also automatically
starts un-registering and releasing any buffers associated with prior
buffer_lifetime_ordinal values, but does not force them to complete
un-registration (or release) if they're still used by the codec for
reference purposes (VP9 can do this across a mid-stream dimensions
switch). A buffer can still be output by the server (as indicated by an
output packet) until un-registration completes.
If the client wants the server to drop all buffers quickly, the client
can send `CloseCurrentStream` with `release_input_buffers` and/or
`release_output_buffers` set. This of course also stops decode of the
current stream. Closing the `StreamProcessor` client end is another
option.
const std::optional<uint64_t> & buffer_constraints_version_ordinal ()
This value indicates which version of constraints the client is/was
aware of so far.
For input, this must always be 0 because constraints don't change for
input (settings can change, but there's no settings vs current
constraints synchronization issue on input).
For output, this allows the server to know when the client is
sufficiently caught up before the server will generate any more output.
When there is no active stream, a client is permitted to re-configure
buffers again using the same buffer_constraints_version_ordinal.
::std::optional<uint64_t> & buffer_constraints_version_ordinal ()
This value indicates which version of constraints the client is/was
aware of so far.
For input, this must always be 0 because constraints don't change for
input (settings can change, but there's no settings vs current
constraints synchronization issue on input).
For output, this allows the server to know when the client is
sufficiently caught up before the server will generate any more output.
When there is no active stream, a client is permitted to re-configure
buffers again using the same buffer_constraints_version_ordinal.
StreamBufferPartialSettings & buffer_constraints_version_ordinal (std::optional<uint64_t> value)
This value indicates which version of constraints the client is/was
aware of so far.
For input, this must always be 0 because constraints don't change for
input (settings can change, but there's no settings vs current
constraints synchronization issue on input).
For output, this allows the server to know when the client is
sufficiently caught up before the server will generate any more output.
When there is no active stream, a client is permitted to re-configure
buffers again using the same buffer_constraints_version_ordinal.
StreamBufferPartialSettings & operator= (StreamBufferPartialSettings && )
Defined at line 9248 of file fidling/gen/sdk/fidl/fuchsia.media/fuchsia.media/cpp/fidl/fuchsia.media/cpp/natural_types.h
const std::optional<bool> & single_buffer_mode ()
::std::optional<bool> & single_buffer_mode ()
StreamBufferPartialSettings & single_buffer_mode (std::optional<bool> value)
Setter for single_buffer_mode.
const std::optional<uint32_t> & packet_count_for_server ()
::std::optional<uint32_t> & packet_count_for_server ()
StreamBufferPartialSettings & packet_count_for_server (std::optional<uint32_t> value)
Setter for packet_count_for_server.
const std::optional<uint32_t> & packet_count_for_client ()
::std::optional<uint32_t> & packet_count_for_client ()
StreamBufferPartialSettings & packet_count_for_client (std::optional<uint32_t> value)
Setter for packet_count_for_client.
const std::optional< ::fidl::ClientEnd< ::fuchsia_sysmem::BufferCollectionToken>> & sysmem_token ()
::std::optional< ::fidl::ClientEnd< ::fuchsia_sysmem::BufferCollectionToken>> & sysmem_token ()
StreamBufferPartialSettings & sysmem_token (std::optional< ::fidl::ClientEnd< ::fuchsia_sysmem::BufferCollectionToken>> value)
Setter for sysmem_token.
const std::optional< ::fidl::ClientEnd< ::fuchsia_sysmem2::BufferCollectionToken>> & sysmem2_token ()
The client end of a BufferCollectionToken channel, which the
StreamProcessor will use to deliver constraints to sysmem and learn of
buffers allocated by sysmem.
The client guarantees that the token is already known to sysmem (via
BufferCollectionToken.Sync(), BufferCollection.Sync(), or
BufferCollectionEvents.OnDuplicatedTokensKnownByServer()).
::std::optional< ::fidl::ClientEnd< ::fuchsia_sysmem2::BufferCollectionToken>> & sysmem2_token ()
The client end of a BufferCollectionToken channel, which the
StreamProcessor will use to deliver constraints to sysmem and learn of
buffers allocated by sysmem.
The client guarantees that the token is already known to sysmem (via
BufferCollectionToken.Sync(), BufferCollection.Sync(), or
BufferCollectionEvents.OnDuplicatedTokensKnownByServer()).
StreamBufferPartialSettings & sysmem2_token (std::optional< ::fidl::ClientEnd< ::fuchsia_sysmem2::BufferCollectionToken>> value)
The client end of a BufferCollectionToken channel, which the
StreamProcessor will use to deliver constraints to sysmem and learn of
buffers allocated by sysmem.
The client guarantees that the token is already known to sysmem (via
BufferCollectionToken.Sync(), BufferCollection.Sync(), or
BufferCollectionEvents.OnDuplicatedTokensKnownByServer()).
void StreamBufferPartialSettings (::fidl::internal::DefaultConstructPossiblyInvalidObjectTag )
Friends
class MemberVisitor
class NaturalTableCodingTraits