struct Transform
Defined at line 378 of file fidling/gen/sdk/fidl/fuchsia.math/fuchsia.math/cpp/fidl/fuchsia.math/cpp/wire_types.h
A projective transformation of a 3D cartesian space.
A transform consists of a 4x4 matrix that operates in homogeneous
coordinates. For example, a point located at (x, y, z) in the cartesian
space is transformed by `M` to a point located at (x'/w', y'/w', z'/w'),
where `(x', y', z', w') = M (x, y, z, 1)`.
Public Members
Array matrix