class EngineReleaseCaptureRequest

Defined at line 3575 of file fidling/gen/sdk/fidl/fuchsia.hardware.display.engine/fuchsia.hardware.display.engine/cpp/fidl/fuchsia.hardware.display.engine/cpp/natural_types.h

Public Methods

void EngineReleaseCaptureRequest (Storage_ storage)
void EngineReleaseCaptureRequest (::fuchsia_hardware_display_engine::ImageId capture_image_id)
void EngineReleaseCaptureRequest ()

Default constructs a |EngineReleaseCaptureRequest| only if all of its members are default constructible.

Defined at line 3585 of file fidling/gen/sdk/fidl/fuchsia.hardware.display.engine/fuchsia.hardware.display.engine/cpp/fidl/fuchsia.hardware.display.engine/cpp/natural_types.h

void EngineReleaseCaptureRequest (EngineReleaseCaptureRequest && )

Defined at line 3588 of file fidling/gen/sdk/fidl/fuchsia.hardware.display.engine/fuchsia.hardware.display.engine/cpp/fidl/fuchsia.hardware.display.engine/cpp/natural_types.h

void EngineReleaseCaptureRequest (const EngineReleaseCaptureRequest & other)
EngineReleaseCaptureRequest & operator= (EngineReleaseCaptureRequest && )

Defined at line 3589 of file fidling/gen/sdk/fidl/fuchsia.hardware.display.engine/fuchsia.hardware.display.engine/cpp/fidl/fuchsia.hardware.display.engine/cpp/natural_types.h

EngineReleaseCaptureRequest & operator= (const EngineReleaseCaptureRequest & other)
bool operator== (const EngineReleaseCaptureRequest & other)
bool operator!= (const EngineReleaseCaptureRequest & other)
const ::fuchsia_hardware_display_engine::ImageId & capture_image_id ()

Identifies a previously imported display capture output buffer.

The ID must be assigned to an imported display capture output

buffer, via a successful [`Engine.ImportImageForCapture`] call.

The display capture output buffer must not be used by an in-progress

display capture operation. See [`DisplayEngine.StartCapture`] for

the definition of an in-progress display capture operation.

When the call completes, the ID is no longer assigned to the display

capture output buffer. The ID may be reused by a future call to

[`Engine.ImportImageForCapture`].

::fuchsia_hardware_display_engine::ImageId & capture_image_id ()

Identifies a previously imported display capture output buffer.

The ID must be assigned to an imported display capture output

buffer, via a successful [`Engine.ImportImageForCapture`] call.

The display capture output buffer must not be used by an in-progress

display capture operation. See [`DisplayEngine.StartCapture`] for

the definition of an in-progress display capture operation.

When the call completes, the ID is no longer assigned to the display

capture output buffer. The ID may be reused by a future call to

[`Engine.ImportImageForCapture`].

EngineReleaseCaptureRequest & capture_image_id (::fuchsia_hardware_display_engine::ImageId value)

Identifies a previously imported display capture output buffer.

The ID must be assigned to an imported display capture output

buffer, via a successful [`Engine.ImportImageForCapture`] call.

The display capture output buffer must not be used by an in-progress

display capture operation. See [`DisplayEngine.StartCapture`] for

the definition of an in-progress display capture operation.

When the call completes, the ID is no longer assigned to the display

capture output buffer. The ID may be reused by a future call to

[`Engine.ImportImageForCapture`].

void EngineReleaseCaptureRequest (::fidl::internal::DefaultConstructPossiblyInvalidObjectTag )

Friends

class MemberVisitor
class NaturalStructCodingTraits