class Keyboard

Defined at line 6076 of file fidling/gen/sdk/fidl/fuchsia.ui.test.input/fuchsia.ui.test.input/hlcpp/fuchsia/ui/test/input/cpp/fidl.h

A tool to inject keyboard events into Input Pipeline.

Please extend as necessary.

Public Methods

void ~Keyboard ()
void SimulateUsAsciiTextEntry (::fuchsia::ui::test::input::KeyboardSimulateUsAsciiTextEntryRequest KeyboardSimulateUsAsciiTextEntryRequest, SimulateUsAsciiTextEntryCallback callback)

Simulates input of the set of keystrokes required to type `text`,

as if on a US QWERTY keyboard.

US ASCII text get mapped to the corresponding key presses.

For example `a` gets mapped into a press and

a followup release of the key `a` on the US QWERTY keyboard. Also,

`A` gets mapped into a press of the `Shift` key, followed by a press

and release of `a`.

For convenience, the `

` and `

` get converted into `Enter` and `Tab`

keys respectively.

void SimulateKeyEvent (::fuchsia::ui::test::input::KeyboardSimulateKeyEventRequest KeyboardSimulateKeyEventRequest, SimulateKeyEventCallback callback)

Simulate a key event by a keyboard input report.

KeyboardInputReport includes a list of keys that are currently pressing

down. The report can represent key down / up by comparing with previous

reports received.

void SimulateKeyPress (::fuchsia::ui::test::input::KeyboardSimulateKeyPressRequest KeyboardSimulateKeyPressRequest, SimulateKeyPressCallback callback)

Simulate one key press includes down and up event.