class Device
Defined at line 2696 of file fidling/gen/sdk/fidl/fuchsia.ui.pointerinjector/fuchsia.ui.pointerinjector/hlcpp/fuchsia/ui/pointerinjector/cpp/fidl.h
The channel for injecting pointer events into a target.
The associated |Config| applies to injected pointer events.
A |Device| may *inject* pointer events into a target in the scene, but the
*dispatch* of pointer events to UI clients within that target's view tree
will depend on the dispatch policy and the scene topology.
Public Members
static const char[] Name_
Public Methods
void ~Device ()
void Inject (::std::vector< ::fuchsia::ui::pointerinjector::Event> events, InjectCallback callback)
Injects events into a target.
Batching: The caller is expected to batch-inject all events that share the
same timestamp (e.g., multiple finger samples). There may be multiple such
batches per injection call.
Flow control: The caller is allowed at most one in-flight |Inject| call
at at time: subsequent |Inject| calls must wait until the acknowledgment
returns. Non-compliance results in channel closure.
void InjectEvents (::std::vector< ::fuchsia::ui::pointerinjector::Event> events)
Injects events into a target.
Batching: The caller is expected to batch-inject all events that share the
same timestamp (e.g., multiple finger samples). There may be multiple such
batches per injection call.