class SetMaterialCmd

Defined at line 752 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/hlcpp/fuchsia/ui/gfx/cpp/fidl.h

Sets/clears a node's material.

Constraints:

- `node_id` refs a `Node` with the has_material characteristic.

- `material_id` refs a `Material`, or nothing.

- if this command causes the target to have both a `Shape` and a `Material`,

then these must be compatible with each other (see README.md regarding

"Shape/Material Compatibility").

Discussion:

In order to be painted, a node requires both a `Shape` and a `Material`.

Without a material, a node can still participate in hit-testing and clipping.

Without a shape, a node cannot do any of the above.

Public Members

uint32_t node_id
uint32_t material_id

Public Methods

::std::unique_ptr<SetMaterialCmd> New ()
void Encode (::fidl::Encoder * _encoder, size_t _offset, std::optional< ::fidl::HandleInformation> maybe_handle_info)
void Decode (::fidl::Decoder * _decoder, SetMaterialCmd * value, size_t _offset)
zx_status_t Clone (SetMaterialCmd * result)