class AddPartCmd
Defined at line 658 of file fidling/gen/sdk/fidl/fuchsia.ui.gfx/fuchsia.ui.gfx/hlcpp/fuchsia/ui/gfx/cpp/fidl.h
Add a node as a part of another node. The implications of being a part
rather than a child differ based on the type of the part. However, one
implication is constant: removing all of a node's children (e.g. via
DetachChildrenCmd) does not affect its parts. This is similar to the
"shadow DOM" in a web browser: the controls of a
<video
> element are
implemented as using the shadow DOM, and do no show up amongst the children
of that element.
Constraints:
- `id` refs a Node with the has_parts characteristic.
- `part_id` refs any Node.
Discussion:
The part node is first removed from its existing parent, as if DetachCmd
was applied first.
Public Members
uint32_t node_id
uint32_t part_id
Public Methods
::std::unique_ptr<AddPartCmd> New ()
void Encode (::fidl::Encoder * _encoder, size_t _offset, std::optional< ::fidl::HandleInformation> maybe_handle_info)
void Decode (::fidl::Decoder * _decoder, AddPartCmd * value, size_t _offset)
zx_status_t Clone (AddPartCmd * result)