class GlobalCullRectanglesTest_MultipleFullScreenRects_Test

Defined at line 1406 of file ../../src/ui/scenic/lib/flatland/tests/global_transform_data_unittest.cc

If we have multiple fullscreen rects, everything before the last fullscreen rect should still be

culled.

Public Methods

void GlobalCullRectanglesTest_MultipleFullScreenRects_Test ()

Defined at line 1406 of file ../../src/ui/scenic/lib/flatland/tests/global_transform_data_unittest.cc

void GlobalCullRectanglesTest_MultipleFullScreenRects_Test (const GlobalCullRectanglesTest_MultipleFullScreenRects_Test & )

Defined at line 1406 of file ../../src/ui/scenic/lib/flatland/tests/global_transform_data_unittest.cc

void GlobalCullRectanglesTest_MultipleFullScreenRects_Test (GlobalCullRectanglesTest_MultipleFullScreenRects_Test && )

Defined at line 1406 of file ../../src/ui/scenic/lib/flatland/tests/global_transform_data_unittest.cc

GlobalCullRectanglesTest_MultipleFullScreenRects_Test & operator= (const GlobalCullRectanglesTest_MultipleFullScreenRects_Test & )

Defined at line 1406 of file ../../src/ui/scenic/lib/flatland/tests/global_transform_data_unittest.cc

GlobalCullRectanglesTest_MultipleFullScreenRects_Test & operator= (GlobalCullRectanglesTest_MultipleFullScreenRects_Test && )

Defined at line 1406 of file ../../src/ui/scenic/lib/flatland/tests/global_transform_data_unittest.cc

void ~GlobalCullRectanglesTest_MultipleFullScreenRects_Test ()

Defined at line 1406 of file ../../src/ui/scenic/lib/flatland/tests/global_transform_data_unittest.cc