class GlobalCullRectanglesTest_MultipleFullScreenRects_Test
Defined at line 1406 of file ../../src/ui/scenic/lib/flatland/tests/global_transform_data_unittest.cc
If we have multiple fullscreen rects, everything before the last fullscreen rect should still be
culled.
Public Methods
void GlobalCullRectanglesTest_MultipleFullScreenRects_Test ()
Defined at line 1406 of file ../../src/ui/scenic/lib/flatland/tests/global_transform_data_unittest.cc
void GlobalCullRectanglesTest_MultipleFullScreenRects_Test (const GlobalCullRectanglesTest_MultipleFullScreenRects_Test & )
Defined at line 1406 of file ../../src/ui/scenic/lib/flatland/tests/global_transform_data_unittest.cc
void GlobalCullRectanglesTest_MultipleFullScreenRects_Test (GlobalCullRectanglesTest_MultipleFullScreenRects_Test && )
Defined at line 1406 of file ../../src/ui/scenic/lib/flatland/tests/global_transform_data_unittest.cc
GlobalCullRectanglesTest_MultipleFullScreenRects_Test & operator= (const GlobalCullRectanglesTest_MultipleFullScreenRects_Test & )
Defined at line 1406 of file ../../src/ui/scenic/lib/flatland/tests/global_transform_data_unittest.cc
GlobalCullRectanglesTest_MultipleFullScreenRects_Test & operator= (GlobalCullRectanglesTest_MultipleFullScreenRects_Test && )
Defined at line 1406 of file ../../src/ui/scenic/lib/flatland/tests/global_transform_data_unittest.cc
void ~GlobalCullRectanglesTest_MultipleFullScreenRects_Test ()
Defined at line 1406 of file ../../src/ui/scenic/lib/flatland/tests/global_transform_data_unittest.cc