class GlobalTopologyDataTest_InfiniteHitRegion_Test
Defined at line 380 of file ../../src/ui/scenic/lib/flatland/tests/global_topology_data_unittest.cc
An "infinite" hit region should continue to work, even if translated by a large distance. In
this test, for a view V, we model V's viewport and V's root transform, such that the client
applying a translation to the root transform (the child) will not affect the clip boundary
(applied to the viewport).
Public Methods
void GlobalTopologyDataTest_InfiniteHitRegion_Test ()
Defined at line 380 of file ../../src/ui/scenic/lib/flatland/tests/global_topology_data_unittest.cc
void GlobalTopologyDataTest_InfiniteHitRegion_Test (const GlobalTopologyDataTest_InfiniteHitRegion_Test & )
Defined at line 380 of file ../../src/ui/scenic/lib/flatland/tests/global_topology_data_unittest.cc
void GlobalTopologyDataTest_InfiniteHitRegion_Test (GlobalTopologyDataTest_InfiniteHitRegion_Test && )
Defined at line 380 of file ../../src/ui/scenic/lib/flatland/tests/global_topology_data_unittest.cc
GlobalTopologyDataTest_InfiniteHitRegion_Test & operator= (const GlobalTopologyDataTest_InfiniteHitRegion_Test & )
Defined at line 380 of file ../../src/ui/scenic/lib/flatland/tests/global_topology_data_unittest.cc
GlobalTopologyDataTest_InfiniteHitRegion_Test & operator= (GlobalTopologyDataTest_InfiniteHitRegion_Test && )
Defined at line 380 of file ../../src/ui/scenic/lib/flatland/tests/global_topology_data_unittest.cc
void ~GlobalTopologyDataTest_InfiniteHitRegion_Test ()
Defined at line 380 of file ../../src/ui/scenic/lib/flatland/tests/global_topology_data_unittest.cc