class GlobalTopologyDataTest_InfiniteHitRegion_Test

Defined at line 380 of file ../../src/ui/scenic/lib/flatland/tests/global_topology_data_unittest.cc

An "infinite" hit region should continue to work, even if translated by a large distance. In

this test, for a view V, we model V's viewport and V's root transform, such that the client

applying a translation to the root transform (the child) will not affect the clip boundary

(applied to the viewport).

Public Methods

void GlobalTopologyDataTest_InfiniteHitRegion_Test ()

Defined at line 380 of file ../../src/ui/scenic/lib/flatland/tests/global_topology_data_unittest.cc

void GlobalTopologyDataTest_InfiniteHitRegion_Test (const GlobalTopologyDataTest_InfiniteHitRegion_Test & )

Defined at line 380 of file ../../src/ui/scenic/lib/flatland/tests/global_topology_data_unittest.cc

void GlobalTopologyDataTest_InfiniteHitRegion_Test (GlobalTopologyDataTest_InfiniteHitRegion_Test && )

Defined at line 380 of file ../../src/ui/scenic/lib/flatland/tests/global_topology_data_unittest.cc

GlobalTopologyDataTest_InfiniteHitRegion_Test & operator= (const GlobalTopologyDataTest_InfiniteHitRegion_Test & )

Defined at line 380 of file ../../src/ui/scenic/lib/flatland/tests/global_topology_data_unittest.cc

GlobalTopologyDataTest_InfiniteHitRegion_Test & operator= (GlobalTopologyDataTest_InfiniteHitRegion_Test && )

Defined at line 380 of file ../../src/ui/scenic/lib/flatland/tests/global_topology_data_unittest.cc

void ~GlobalTopologyDataTest_InfiniteHitRegion_Test ()

Defined at line 380 of file ../../src/ui/scenic/lib/flatland/tests/global_topology_data_unittest.cc