class FlatlandEventLoopClientServer
Defined at line 306 of file ../../src/ui/scenic/lib/flatland/tests/flatland_unittest.h
Utility for setting up a client and a server on their own async loops, connected via a FIDL
channel.
Public Methods
void FlatlandEventLoopClientServer (std::shared_ptr<FlatlandPresenter>presenter,std::shared_ptr<LinkSystem>link_system,std::shared_ptr<UberStructSystem>uber_struct_system)
Defined at line 310 of file ../../src/ui/scenic/lib/flatland/tests/flatland_unittest.h
void ~FlatlandEventLoopClientServer ()
Defined at line 338 of file ../../src/ui/scenic/lib/flatland/tests/flatland_unittest.h
async::Loop & server_loop ()
Defined at line 343 of file ../../src/ui/scenic/lib/flatland/tests/flatland_unittest.h
async::Loop & client_loop ()
Defined at line 344 of file ../../src/ui/scenic/lib/flatland/tests/flatland_unittest.h
const std::shared_ptr<Flatland> & server ()
Defined at line 345 of file ../../src/ui/scenic/lib/flatland/tests/flatland_unittest.h
const std::shared_ptr<ClientType> & client ()
Defined at line 346 of file ../../src/ui/scenic/lib/flatland/tests/flatland_unittest.h