template <typename BuilderImpl>
class WireTableBaseBuilder
Defined at line 994 of file fidling/gen/sdk/fidl/fuchsia.ui.pointer/fuchsia.ui.pointer/cpp/fidl/fuchsia.ui.pointer/cpp/wire_types.h
Public Methods
::fuchsia_ui_pointer::wire::MousePointerSample Build ()
Build and return the table. The builder should not be used after this.
bool has_device_id ()
void clear_device_id ()
Clears the device_id field.
This method should be used sparingly, such as only during tests, as it has
O(number_of_fields) complexity.
uint32_t & device_id ()
An identifier for the mouse device that issues a mouse event stream.
Required.
BuilderImpl & device_id (uint32_t elem)
An identifier for the mouse device that issues a mouse event stream.
Required.
bool has_position_in_viewport ()
void clear_position_in_viewport ()
Clears the position_in_viewport field.
This method should be used sparingly, such as only during tests, as it has
O(number_of_fields) complexity.
::fidl::Array<float, 2> & position_in_viewport ()
The position of this event, in the viewport's coordinate system.
Required.
BuilderImpl & position_in_viewport (Wrapper_Ignore_Me_< ::fidl::ObjectView< ::fidl::Array<float, 2>>> elem)
The position of this event, in the viewport's coordinate system.
Required.
bool has_scroll_v ()
void clear_scroll_v ()
Clears the scroll_v field.
This method should be used sparingly, such as only during tests, as it has
O(number_of_fields) complexity.
int64_t & scroll_v ()
Relative vertical scrolling displacement by detent.
BuilderImpl & scroll_v (Wrapper_Ignore_Me_< ::fidl::ObjectView<int64_t>> elem)
Relative vertical scrolling displacement by detent.
bool has_scroll_h ()
void clear_scroll_h ()
Clears the scroll_h field.
This method should be used sparingly, such as only during tests, as it has
O(number_of_fields) complexity.
int64_t & scroll_h ()
Relative horizontal scrolling displacement by detent.
BuilderImpl & scroll_h (Wrapper_Ignore_Me_< ::fidl::ObjectView<int64_t>> elem)
Relative horizontal scrolling displacement by detent.
bool has_pressed_buttons ()
void clear_pressed_buttons ()
Clears the pressed_buttons field.
This method should be used sparingly, such as only during tests, as it has
O(number_of_fields) complexity.
::fidl::VectorView<uint8_t> & pressed_buttons ()
Identifiers of currently pressed buttons.
BuilderImpl & pressed_buttons (Wrapper_Ignore_Me_< ::fidl::ObjectView< ::fidl::VectorView<uint8_t>>> elem)
Identifiers of currently pressed buttons.
bool has_relative_motion ()
void clear_relative_motion ()
Clears the relative_motion field.
This method should be used sparingly, such as only during tests, as it has
O(number_of_fields) complexity.
::fidl::Array<float, 2> & relative_motion ()
The relative movement performed, independent of the viewport's
coordinate system.
BuilderImpl & relative_motion (Wrapper_Ignore_Me_< ::fidl::ObjectView< ::fidl::Array<float, 2>>> elem)
The relative movement performed, independent of the viewport's
coordinate system.
bool has_scroll_v_physical_pixel ()
void clear_scroll_v_physical_pixel ()
Clears the scroll_v_physical_pixel field.
This method should be used sparingly, such as only during tests, as it has
O(number_of_fields) complexity.
double & scroll_v_physical_pixel ()
Recommended vertical scrolling displacement by physical pixel, it is
computed with accelerator, detent / mm to pixel ratio, etc.
BuilderImpl & scroll_v_physical_pixel (Wrapper_Ignore_Me_< ::fidl::ObjectView<double>> elem)
Recommended vertical scrolling displacement by physical pixel, it is
computed with accelerator, detent / mm to pixel ratio, etc.
bool has_scroll_h_physical_pixel ()
void clear_scroll_h_physical_pixel ()
Clears the scroll_h_physical_pixel field.
This method should be used sparingly, such as only during tests, as it has
O(number_of_fields) complexity.
double & scroll_h_physical_pixel ()
Recommended horizontal scrolling displacement by physical pixel, it
is computed with accelerator, detent / mm to pixel ratio, etc.
BuilderImpl & scroll_h_physical_pixel (Wrapper_Ignore_Me_< ::fidl::ObjectView<double>> elem)
Recommended horizontal scrolling displacement by physical pixel, it
is computed with accelerator, detent / mm to pixel ratio, etc.
bool has_is_precision_scroll ()
void clear_is_precision_scroll ()
Clears the is_precision_scroll field.
This method should be used sparingly, such as only during tests, as it has
O(number_of_fields) complexity.
bool & is_precision_scroll ()
Indicated if the scroll event is from a precision scroll device (HI_RES
mouse or touchpad). Clients may want to play interpolation animations
on non precision scroll device for smooth scrolling.
BuilderImpl & is_precision_scroll (bool elem)
Indicated if the scroll event is from a precision scroll device (HI_RES
mouse or touchpad). Clients may want to play interpolation animations
on non precision scroll device for smooth scrolling.
Protected Methods
void WireTableBaseBuilder< ::fuchsia_ui_pointer::wire::MousePointerSample, BuilderImpl> (::fidl::ObjectView< ::fidl::WireTableFrame< ::fuchsia_ui_pointer::wire::MousePointerSample>> && frame)