template <>
class Server
Defined at line 116 of file fidling/gen/sdk/fidl/fuchsia.memorypressure/fuchsia.memorypressure/cpp/fidl/fuchsia.memorypressure/cpp/natural_messaging.h
Public Methods
void RegisterWatcher (RegisterWatcherRequest & request, RegisterWatcherCompleter::Sync & completer)
Used to register for memory pressure level changes.
`watcher`: memory pressure `Watcher` channel that the `Provider` will use to send
level change messages to the client.
The current memory pressure level is immediately sent to the watcher
when this method is called.
It is recommended that the root job in a component tree register for changes,
rather than having individual jobs further down the tree register individually.
A low client count will help minimize system churn due to a large number of
memory pressure messages in transit at the same time.
Also, the more context a job has, the better equipped it will be to react to
memory pressure by controlling the behavior of children jobs in its tree.
void Server ()
Defined at line 119 of file fidling/gen/sdk/fidl/fuchsia.memorypressure/fuchsia.memorypressure/cpp/fidl/fuchsia.memorypressure/cpp/natural_messaging.h
Handler bind_handler (async_dispatcher_t * dispatcher)
|bind_handler| returns a handler that binds incoming connections to this
server implementation.
The returned handler borrows the server instance.
The server must outlive the provided |dispatcher|. Only after
the dispatcher is shutdown will it be safe to destroy the servers.
The server should not be moved.
void ~Server ()
Defined at line 120 of file fidling/gen/sdk/fidl/fuchsia.memorypressure/fuchsia.memorypressure/cpp/fidl/fuchsia.memorypressure/cpp/natural_messaging.h