template <>
class Server
Defined at line 162 of file fidling/gen/sdk/fidl/fuchsia.media.audio/fuchsia.media.audio/cpp/fidl/fuchsia.media.audio/cpp/natural_messaging.h
Public Methods
void Server ()
Defined at line 165 of file fidling/gen/sdk/fidl/fuchsia.media.audio/fuchsia.media.audio/cpp/fidl/fuchsia.media.audio/cpp/natural_messaging.h
void UpdateEffect (UpdateEffectRequest & request, UpdateEffectCompleter::Sync & completer)
Sends the `config` message to an audio effect named `effect_name`. If the
server closes the `EffectsController` connection for any reason, that
indicates that the effects have been reset and any state associated with
previous `UpdateEffect` messages have been lost. Clients who wish to re-apply
state should respond by reconnecting and resending any needed `UpdateEffect`
messages. If a client closes the connection, no state will be lost but the
client will also be unable to determine if and when any state associated with
previous messages have been lost.
Returns success (empty response) if the message was accepted by an
effect named `effect_name`.
Returns `UpdateEffectError.INVALID_CONFIG` if an effect with the name
`effect_name` was found, but the `config` message was rejected.
Returns `UpdateEffectError.NOT_FOUND` if no effect with name `effect_name`
could be located.
Handler bind_handler (async_dispatcher_t * dispatcher)
|bind_handler| returns a handler that binds incoming connections to this
server implementation.
The returned handler borrows the server instance.
The server must outlive the provided |dispatcher|. Only after
the dispatcher is shutdown will it be safe to destroy the servers.
The server should not be moved.
void ~Server ()
Defined at line 166 of file fidling/gen/sdk/fidl/fuchsia.media.audio/fuchsia.media.audio/cpp/fidl/fuchsia.media.audio/cpp/natural_messaging.h