template <>
class Server
Defined at line 1988 of file fidling/gen/sdk/fidl/fuchsia.settings/fuchsia.settings/cpp/fidl/fuchsia.settings/cpp/natural_messaging.h
Public Methods
void Server ()
Defined at line 1991 of file fidling/gen/sdk/fidl/fuchsia.settings/fuchsia.settings/cpp/fidl/fuchsia.settings/cpp/natural_messaging.h
void Watch (WatchCompleter::Sync & completer)
Gets the current |InputSettings|. Returns immediately on first call;
subsequent calls return when the value changes.
When any of the input devices' states change, this will return the
full [InputSettings] object, containing the states for all the
available input devices on the target device.
To find the state of a specific input device, the devices vector
contained in settings can be iterated through to find a specific
[DeviceType]. If there are multiple devices of the same [DeviceType],
the [InputDevice]'s device_name can be examined in conjunction with
the [DeviceType] to find the desired input device. Together, the
device_name and [DeviceType] uniquely identify an [InputDevice].
If this call fails, it is considered a fatal error and the channel
will be closed.
void Set (SetRequest & request, SetCompleter::Sync & completer)
Requests software input devices to set their software state. May
not necessarily change the overall state of the device, depending on
the hardware state. Will modify the software state of the existing
device if a known device_name and device_type are passed. Otherwise
it will add a new input device. Devices not included in input_states
will not be modified.
Handler bind_handler (async_dispatcher_t * dispatcher)
|bind_handler| returns a handler that binds incoming connections to this
server implementation.
The returned handler borrows the server instance.
The server must outlive the provided |dispatcher|. Only after
the dispatcher is shutdown will it be safe to destroy the servers.
The server should not be moved.
void ~Server ()
Defined at line 1992 of file fidling/gen/sdk/fidl/fuchsia.settings/fuchsia.settings/cpp/fidl/fuchsia.settings/cpp/natural_messaging.h