template <>

class Server

Defined at line 482 of file fidling/gen/examples/fidl/fuchsia.examples/fuchsia.examples/cpp/fidl/fuchsia.examples/cpp/natural_messaging.h

Public Methods

void Server ()

Defined at line 485 of file fidling/gen/examples/fidl/fuchsia.examples/fuchsia.examples/cpp/fidl/fuchsia.examples/cpp/natural_messaging.h

void StartGame (StartGameRequest & request, StartGameCompleter::Sync & completer)
void MakeMove (MakeMoveRequest & request, MakeMoveCompleter::Sync & completer)
Handler bind_handler (async_dispatcher_t * dispatcher)

|bind_handler| returns a handler that binds incoming connections to this

server implementation.

The returned handler borrows the server instance.

The server must outlive the provided |dispatcher|. Only after

the dispatcher is shutdown will it be safe to destroy the servers.

The server should not be moved.

void ~Server ()

Defined at line 486 of file fidling/gen/examples/fidl/fuchsia.examples/fuchsia.examples/cpp/fidl/fuchsia.examples/cpp/natural_messaging.h