template <>
class Server
Defined at line 482 of file fidling/gen/examples/fidl/fuchsia.examples/fuchsia.examples/cpp/fidl/fuchsia.examples/cpp/natural_messaging.h
Public Methods
void Server ()
Defined at line 485 of file fidling/gen/examples/fidl/fuchsia.examples/fuchsia.examples/cpp/fidl/fuchsia.examples/cpp/natural_messaging.h
void StartGame (StartGameRequest & request, StartGameCompleter::Sync & completer)
void MakeMove (MakeMoveRequest & request, MakeMoveCompleter::Sync & completer)
Handler bind_handler (async_dispatcher_t * dispatcher)
|bind_handler| returns a handler that binds incoming connections to this
server implementation.
The returned handler borrows the server instance.
The server must outlive the provided |dispatcher|. Only after
the dispatcher is shutdown will it be safe to destroy the servers.
The server should not be moved.
void ~Server ()
Defined at line 486 of file fidling/gen/examples/fidl/fuchsia.examples/fuchsia.examples/cpp/fidl/fuchsia.examples/cpp/natural_messaging.h