template <>

class Server

Defined at line 124 of file fidling/gen/sdk/fidl/fuchsia.thermal/fuchsia.thermal/cpp/fidl/fuchsia.thermal/cpp/natural_messaging.h

Public Methods

void Connect (ConnectRequest & request, ConnectCompleter::Sync & completer)

Connects a [`ClientStateWatcher`] to the thermal state of the specified

[`ClientType`].

A client may call this method and begin using the [`ClientStateWatcher`]

client endpoint immediately.

If `client_type` does not exactly (case-sensitive) match with a client

entry found in the central thermal configuration, then the request will

fail. On failure, both the `watcher` server endpoint as well as the

current `ClientStateConnector` connection will be terminated.

+ `client_type` specifies the client-specific thermal state to which

`watcher` should be connected. The value is valid iff it matches with a

client entry found in the central thermal configuration.

+ `watcher` is the server endpoint of a [`ClientStateWatcher`] channel

that will be connected to the thermal state of `client_type`.

void Server ()

Defined at line 127 of file fidling/gen/sdk/fidl/fuchsia.thermal/fuchsia.thermal/cpp/fidl/fuchsia.thermal/cpp/natural_messaging.h

Handler bind_handler (async_dispatcher_t * dispatcher)

|bind_handler| returns a handler that binds incoming connections to this

server implementation.

The returned handler borrows the server instance.

The server must outlive the provided |dispatcher|. Only after

the dispatcher is shutdown will it be safe to destroy the servers.

The server should not be moved.

void ~Server ()

Defined at line 128 of file fidling/gen/sdk/fidl/fuchsia.thermal/fuchsia.thermal/cpp/fidl/fuchsia.thermal/cpp/natural_messaging.h