template <>
class Server
Defined at line 448 of file fidling/gen/sdk/fidl/fuchsia.camera2/fuchsia.camera2/cpp/fidl/fuchsia.camera2/cpp/natural_messaging.h
Public Methods
void AcknowledgeDeviceEvent (AcknowledgeDeviceEventCompleter::Sync & completer)
AcknowledgeDeviceEvent must be called after any of the above events before more
events will be sent.
void ConnectToStream (ConnectToStreamRequest & request, ConnectToStreamCompleter::Sync & completer)
Connect to a camera stream:
`device_id` Refers to a specific device_id that has been advertised by OnDeviceAvailable.
`constraints` contains a set of constraints on the requested stream. The Camera
Manager will attempt to find a stream that meets the constraints. If multiple
streams match, one of the matching streams will be connected.
`token` refers to a Sysmem buffer allocation that will be used to pass images using
the Stream protocol. The Camera Manager will apply a BufferCollectionContraints
related to the image format(s), so the client does not need to apply any
ImageFormatConstraints.
Sync is assumed to have been called on `token` before it is passed to
ConnectToStream.
Since `constraints` may not dictate a specific format, the initial format of images
on the stream is indicated on the response.
The connection is considered to be successful once a response has been given, unless
`stream` is closed.
void Server ()
Defined at line 451 of file fidling/gen/sdk/fidl/fuchsia.camera2/fuchsia.camera2/cpp/fidl/fuchsia.camera2/cpp/natural_messaging.h
Handler bind_handler (async_dispatcher_t * dispatcher)
|bind_handler| returns a handler that binds incoming connections to this
server implementation.
The returned handler borrows the server instance.
The server must outlive the provided |dispatcher|. Only after
the dispatcher is shutdown will it be safe to destroy the servers.
The server should not be moved.
void ~Server ()
Defined at line 452 of file fidling/gen/sdk/fidl/fuchsia.camera2/fuchsia.camera2/cpp/fidl/fuchsia.camera2/cpp/natural_messaging.h