template <>

class WireServer

Defined at line 235 of file fidling/gen/sdk/fidl/fuchsia.input.virtualkeyboard/fuchsia.input.virtualkeyboard/cpp/fidl/fuchsia.input.virtualkeyboard/cpp/wire_messaging.h

Pure-virtual interface to be implemented by a server.

This interface uses typed channels (i.e. |::fidl::ClientEnd

<

::fuchsia_input_virtualkeyboard::ControllerCreator>|

and |::fidl::ServerEnd

<

::fuchsia_input_virtualkeyboard::ControllerCreator>|).

Public Methods

void Create (::fuchsia_input_virtualkeyboard::wire::ControllerCreatorCreateRequest * request, CreateCompleter::Sync & completer)

Requests that the `Controller` at the other end of the

`server_end:Controller` channel be associated with the `View`

referenced by `view_ref`.

When `Controller.RequestShow()` is called, the `Controller`

implementer will will attempt to provide a keyboard optimized

for the entry of `text_type` (unless the type is overridden by a

call to `Controller.SetType()`).

Implementers of `ControllerCreator` _should_ use knowledge of

the associated `View`'s focus state to apply access controls to

calls made on `Controller`. See documentation of the `Controller`

methods for further details.

Consumers of `ControllerCreator` may freely drop their Creator

connection, without affecting their Controller(s).

void WireServer ()

Defined at line 238 of file fidling/gen/sdk/fidl/fuchsia.input.virtualkeyboard/fuchsia.input.virtualkeyboard/cpp/fidl/fuchsia.input.virtualkeyboard/cpp/wire_messaging.h

Handler bind_handler (async_dispatcher_t * dispatcher)

|bind_handler| returns a handler that binds incoming connections to this

server implementation.

The returned handler borrows the server instance.

The server must outlive the provided |dispatcher|. Only after

the dispatcher is shutdown will it be safe to destroy the servers.

The server should not be moved.

void ~WireServer ()

Defined at line 239 of file fidling/gen/sdk/fidl/fuchsia.input.virtualkeyboard/fuchsia.input.virtualkeyboard/cpp/fidl/fuchsia.input.virtualkeyboard/cpp/wire_messaging.h